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[Bug/Mod Compatibility] [1.20.1] Force field blocks become permanent when projector is moved #75

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aparmar2000 opened this issue Aug 10, 2024 · 2 comments
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3rd Party Mod Cause Issue caused or related to another mod bug

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@aparmar2000
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When the Force Field Projector block is moved while active (with Quark-enhanced pistons, Create contraptions, etc.), the force field blocks it was projecting appear to get 'disconnected', i.e. they become semi-permanent, no longer disappearing if the projector is disabled. If the projector is moved back into its original position and toggled, they will dissappear normally.
2024-08-10_15 41 18
2024-08-10_15 41 36

@DarkGuardsman
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Known limitation of the system. Machines from the mod can't really be moved. Which normally would make this a bug but given movement is better supported in Mojang's code it should be implemented. I suspect short term we just need to disable movement. Then long term hook the movement code to collapse the field.

@DarkGuardsman
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Looks like another user has experienced a related issue. Fields are not collapsing even after the generator is removed.

https://discord.com/channels/97599288397275136/1089697875405058128/1353555217995792385

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