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Peds not fighting when spawnpoints are too far away #2

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David-Lor opened this issue Nov 4, 2020 · 0 comments
Open

Peds not fighting when spawnpoints are too far away #2

David-Lor opened this issue Nov 4, 2020 · 0 comments
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David-Lor commented Nov 4, 2020

Must add again the feature to use the "run to enemy spawnpoint" task, in case the spawnpoints are too far away.

Some players report that neither fight when spawnpoints are in different height levels (like on a mountain or slope).

Problem: peds do not react to enemies while running.

@David-Lor David-Lor added the bug Something isn't working label Nov 7, 2020
@David-Lor David-Lor self-assigned this Nov 7, 2020
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