Circle size with normal != Z-axis #694
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eriksorngard
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Hi @eriksorngard, Sorry for the delayed answer, I think that the bug may be related to this issue: I still have to take a look, I'll try to go back to you as soon as I can but a transformation should not be needed. |
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When
circle.Normal != XYZ.AxisZthe size of the calculated circle fromPolygonalVertexes(int)is no longer equal tocircle.Radius; e.g. a sample circle of radius 0.055 ended up with a radius of 2125094.Is it required to apply a transformation before or after getting the vertices?
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