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### TODO
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- [x] Assets References
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- [x] AOT support
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- [ ] Test with Desktop and Mobile builds. Mono and IL2CPP. (Finally managed to get my hands on this branch again. Testing a few things for now. I'll release this branch in 2023 Q1)
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- [x] Test with Desktop and Mobile builds. Mono and IL2CPP. (Finally managed to get my hands on this branch again. Testing a few things for now. I'll release this branch in 2023 Q1)
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## Features
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3. Press the ```Load assets at paths``` button.
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![image](https://user-images.githubusercontent.com/53948684/117006947-776b6980-ad02-11eb-997c-e9108e5c3f97.png)
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![image](https://github.com/IntoTheDev/Save-System-for-Unity/assets/53948684/10e575a2-a4f6-4693-98c3-1e04dca618ec)
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4. Specify formatter for a field or a class itself like in the API example
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