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| 1 | +const Point1{T} = Point{1,T} |
| 2 | +export Point1 |
| 3 | +const Point1d = Point1{Float64} |
| 4 | +export Point1d |
| 5 | +const Point1f = Point1{Float32} |
| 6 | +export Point1f |
| 7 | +const Point1i = Point1{Int64} |
| 8 | +export Point1i |
| 9 | +const Point1ui = Point1{UInt64} |
| 10 | +export Point1ui |
| 11 | +const Vec1{T} = Vec{1,T} |
| 12 | +export Vec1 |
| 13 | +const Vec1d = Vec1{Float64} |
| 14 | +export Vec1d |
| 15 | +const Vec1f = Vec1{Float32} |
| 16 | +export Vec1f |
| 17 | +const Vec1i = Vec1{Int64} |
| 18 | +export Vec1i |
| 19 | +const Vec1ui = Vec1{UInt64} |
| 20 | +export Vec1ui |
| 21 | +const Mat1{T} = Mat{1,1,T,1} |
| 22 | +export Mat1 |
| 23 | +const Mat1d = Mat1{Float64} |
| 24 | +export Mat1d |
| 25 | +const Mat1f = Mat1{Float32} |
| 26 | +export Mat1f |
| 27 | +const Mat1i = Mat1{Int64} |
| 28 | +export Mat1i |
| 29 | +const Mat1ui = Mat1{UInt64} |
| 30 | +export Mat1ui |
| 31 | +const Point2{T} = Point{2,T} |
| 32 | +export Point2 |
| 33 | +const Point2d = Point2{Float64} |
| 34 | +export Point2d |
| 35 | +const Point2f = Point2{Float32} |
| 36 | +export Point2f |
| 37 | +const Point2i = Point2{Int64} |
| 38 | +export Point2i |
| 39 | +const Point2ui = Point2{UInt64} |
| 40 | +export Point2ui |
| 41 | +const Vec2{T} = Vec{2,T} |
| 42 | +export Vec2 |
| 43 | +const Vec2d = Vec2{Float64} |
| 44 | +export Vec2d |
| 45 | +const Vec2f = Vec2{Float32} |
| 46 | +export Vec2f |
| 47 | +const Vec2i = Vec2{Int64} |
| 48 | +export Vec2i |
| 49 | +const Vec2ui = Vec2{UInt64} |
| 50 | +export Vec2ui |
| 51 | +const Mat2{T} = Mat{2,2,T,4} |
| 52 | +export Mat2 |
| 53 | +const Mat2d = Mat2{Float64} |
| 54 | +export Mat2d |
| 55 | +const Mat2f = Mat2{Float32} |
| 56 | +export Mat2f |
| 57 | +const Mat2i = Mat2{Int64} |
| 58 | +export Mat2i |
| 59 | +const Mat2ui = Mat2{UInt64} |
| 60 | +export Mat2ui |
| 61 | +const Point3{T} = Point{3,T} |
| 62 | +export Point3 |
| 63 | +const Point3d = Point3{Float64} |
| 64 | +export Point3d |
| 65 | +const Point3f = Point3{Float32} |
| 66 | +export Point3f |
| 67 | +const Point3i = Point3{Int64} |
| 68 | +export Point3i |
| 69 | +const Point3ui = Point3{UInt64} |
| 70 | +export Point3ui |
| 71 | +const Vec3{T} = Vec{3,T} |
| 72 | +export Vec3 |
| 73 | +const Vec3d = Vec3{Float64} |
| 74 | +export Vec3d |
| 75 | +const Vec3f = Vec3{Float32} |
| 76 | +export Vec3f |
| 77 | +const Vec3i = Vec3{Int64} |
| 78 | +export Vec3i |
| 79 | +const Vec3ui = Vec3{UInt64} |
| 80 | +export Vec3ui |
| 81 | +const Mat3{T} = Mat{3,3,T,9} |
| 82 | +export Mat3 |
| 83 | +const Mat3d = Mat3{Float64} |
| 84 | +export Mat3d |
| 85 | +const Mat3f = Mat3{Float32} |
| 86 | +export Mat3f |
| 87 | +const Mat3i = Mat3{Int64} |
| 88 | +export Mat3i |
| 89 | +const Mat3ui = Mat3{UInt64} |
| 90 | +export Mat3ui |
| 91 | +const Point4{T} = Point{4,T} |
| 92 | +export Point4 |
| 93 | +const Point4d = Point4{Float64} |
| 94 | +export Point4d |
| 95 | +const Point4f = Point4{Float32} |
| 96 | +export Point4f |
| 97 | +const Point4i = Point4{Int64} |
| 98 | +export Point4i |
| 99 | +const Point4ui = Point4{UInt64} |
| 100 | +export Point4ui |
| 101 | +const Vec4{T} = Vec{4,T} |
| 102 | +export Vec4 |
| 103 | +const Vec4d = Vec4{Float64} |
| 104 | +export Vec4d |
| 105 | +const Vec4f = Vec4{Float32} |
| 106 | +export Vec4f |
| 107 | +const Vec4i = Vec4{Int64} |
| 108 | +export Vec4i |
| 109 | +const Vec4ui = Vec4{UInt64} |
| 110 | +export Vec4ui |
| 111 | +const Mat4{T} = Mat{4,4,T,16} |
| 112 | +export Mat4 |
| 113 | +const Mat4d = Mat4{Float64} |
| 114 | +export Mat4d |
| 115 | +const Mat4f = Mat4{Float32} |
| 116 | +export Mat4f |
| 117 | +const Mat4i = Mat4{Int64} |
| 118 | +export Mat4i |
| 119 | +const Mat4ui = Mat4{UInt64} |
| 120 | +export Mat4ui |
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