@@ -39,21 +39,21 @@ Resmon with near vehicles and engines on
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All exports are CLIENTSIDE. Look at the [ Documentation] ( https://docu.msk-scripts.de/enginetoggle ) for more information.
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* toggleEngine -> Toggles the engine on/off
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* toggleHotwire -> Starts the Hotwire Feature
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- * getEngineState -> Get the current Enginestate of the vehicle
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- * setVehicleDamaged -> Set the vehicle undrivable (Can't start/stop engine)
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- * getVehicleDamaged -> Get the vehicle is undrivable
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+ * GetEngineState -> Get the current Enginestate of the vehicle
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+ * SetVehicleDamaged -> Set the vehicle undrivable (Can't start/stop engine)
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+ * GetVehicleDamaged -> Get the vehicle is undrivable
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### RealisticVehicleDamage
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If you use ` RealisticVehicleDamage ` , then replace following Code in ` client.lua ` on Line 333 in RealisticVehicleDamage:
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``` lua
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if healthEngineCurrent > cfg .engineSafeGuard + 1 then
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SetVehicleUndriveable (vehicle , false )
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- exports .msk_enginetoggle :setVehicleDamaged (vehicle , true )
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+ exports .msk_enginetoggle :SetVehicleDamaged (vehicle , true )
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end
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if healthEngineCurrent <= cfg .engineSafeGuard + 1 and cfg .limpMode == false then
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SetVehicleUndriveable (vehicle , true )
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- exports .msk_enginetoggle :setVehicleDamaged (vehicle , false )
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+ exports .msk_enginetoggle :SetVehicleDamaged (vehicle , false )
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end
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```
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@@ -62,14 +62,14 @@ If you use `qb-vehiclefailure`, then replace the following Code in `client.lua`
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``` lua
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if healthEngineCurrent > cfg .engineSafeGuard + 1 then
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SetVehicleUndriveable (vehicle , false )
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- exports .msk_enginetoggle :setVehicleDamaged (vehicle , true )
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+ exports .msk_enginetoggle :SetVehicleDamaged (vehicle , true )
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end
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if healthEngineCurrent <= cfg .engineSafeGuard + 1 and cfg .limpMode == false then
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local vehpos = GetEntityCoords (vehicle )
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StartParticleFxLoopedAtCoord (" ent_ray_heli_aprtmnt_l_fire" , vehpos .x , vehpos .y , vehpos .z - 0.7 , 0.0 , 0.0 , 0.0 , 1.0 , false , false , false , false )
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SetVehicleUndriveable (vehicle , true )
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- exports .msk_enginetoggle :setVehicleDamaged (vehicle , false )
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+ exports .msk_enginetoggle :SetVehicleDamaged (vehicle , false )
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end
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```
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