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Actor Interactable Component
TBA
List of Events in general Interactable Component. Implements IActorInteractable interface events.
Event called once Interactor selects any Interactable. Provides info which Interactable has been selected. Selected Interactable might differ to this one. In such case, this event calls OnInteractorLost and cancels any interaction which might be in progress. Has native C++ implementation. Calls OnInteractableSelectedEvent.
Event called once Interactor is found. Provides info which Interactor is found. This event doesn't usually start the interaction, only notifies that this Interactable has found an Interactor. Called by OnInteractorFound
Event called once Interactor is lost. Provides info which Interactor is lost. This event is usually the first one in chain leading to Interaction Cancelled. Called by OnInteractorLost
Event called once Interaction is completed. Provides information which Interactor caused completion. This event is the last event in chain. Called when Type is Once or after Lifecycles run out. Called from OnInteractionCompleted
Event called once single Interaction Cycle is completed. Provides information which Interactor caused completion. Might be called multiple times, before 'OnInteractionCompleted' is called. Never called if Type is Once.