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1 | 1 | <br/>
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2 | 2 | <p align="center">
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3 | 3 | <a href="https://github.com/SpectrumPro/Spectrum-Website/">
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4 |
| - <img src="" alt="Logo" width="80" height="80"> |
| 4 | + <img src="https://serv.hnz.li/spectrum/logo/default.png" alt="Logo" width="80" height="80"> |
5 | 5 | </a>
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6 | 6 |
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7 | 7 | <h3 align="center">Spectrum</h3>
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8 | 8 | <br>
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9 | 9 |
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10 | 10 | </p>
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11 | 11 |
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| 12 | +    |
13 | 13 |
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14 |
| -## About The Project |
| 14 | +# Spectrum: Node-Based DMX Control System |
15 | 15 |
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16 |
| -This site is node based dmx control system |
| 16 | +Welcome to Spectrum, a powerful and intuitive node-based DMX control system designed for lighting professionals and enthusiasts. Created in the Godot game engine, Spectrum allows you to seamlessly orchestrate complex lighting setups through a visual and modular interface. |
17 | 17 |
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18 |
| -## Built With |
| 18 | +### Key Features: |
| 19 | +- **Node-Based Control:** Design your lighting effects using a visual node graph, making it easy to create, modify, and organize DMX control logic. |
| 20 | +- **Real-Time Preview:** See your lighting effects come to life with a real-time preview, ensuring that your vision is accurately translated to the final result. |
| 21 | +- **Modular Architecture:** Build and customize your lighting setups by connecting modular nodes, providing flexibility and adaptability to suit various scenarios. |
| 22 | +- **DMX Integration:** Spectrum seamlessly integrates with DMX hardware, offering precise control over a wide range of lighting fixtures for concerts, events, installations, and more. |
| 23 | +- **Art-Net Support:** Spectrum supports Art-Net, allowing for efficient communication with a variety of DMX devices over Ethernet. |
19 | 24 |
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20 |
| -* [Godot](https://godotengine.org/) |
21 |
| -* [Github](https://github.com/) |
| 25 | +### Contributing: |
| 26 | +We welcome contributions from the community! Whether it's bug fixes, feature enhancements, or documentation improvements, your input helps make Spectrum better for everyone. Check out our [contribution guidelines](link-to-contributing.md) to get started. |
22 | 27 |
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23 |
| -## Roadmap |
| 28 | +### Note: Spectrum is in VERY early development. |
| 29 | +Please be aware that Spectrum is still in its early stages of development. While it already boasts powerful features, expect regular updates and improvements as we work towards a stable and feature-rich release. Your feedback and contributions are invaluable in shaping the future of Spectrum. |
24 | 30 |
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25 |
| -There are numerous more features I intend to implement, with many more in the works. |
| 31 | +Experience the future of DMX control with Spectrum – where creativity meets precision. Illuminate your world with ease! |
26 | 32 |
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27 |
| -## Contributing |
28 |
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29 |
| -Contributions are what make the open source community such an amazing place to be learn, inspire, and create. Any contributions you make are **greatly appreciated**. |
30 |
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31 |
| -* If you have suggestions for adding or removing projects, feel free to [open an issue](https://github.com/issues/new/SpectrumPro/Spectrum) to discuss it, or directly create a pull request after you edit the *README.md* file with necessary changes. |
32 |
| -* Please make sure you check your spelling and grammar. |
33 |
| -* Create individual PR for each suggestion. |
34 |
| - |
35 |
| -## License |
| 33 | +### License |
36 | 34 |
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37 | 35 | Distributed under the MPL License. See [LICENSE](https://github.com/SpectrumPro/Spectrum/blob/master/LICENSE) for more information.
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38 | 36 |
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39 |
| -## Authors |
| 37 | +### Contributors |
40 | 38 |
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41 |
| -Main App |
42 |
| -* [Liam](https://liamsherwin.tech/) |
| 39 | +[<img src="https://github.com/not-my-username.png" width="60px;"/>](https://github.com/not-my-username) - Lead Development |
| 40 | +[<img src="https://github.com/HuskyNZ.png" width="60px;"/>](https://github.com/HuskyNZ) - Website, CDN |
43 | 41 |
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44 |
| -Readme |
45 |
| -* [HuskyNZ](https://www.husky.nz) |
| 42 | +Copyright © [Liam Sherwin](liamsherwin.tech) |
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