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Ignore unstable tests
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Assets/Tests/InputSystem.Editor/InputActionsEditorTests.cs

Lines changed: 4 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -45,7 +45,7 @@ public override IEnumerator UnitySetup()
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#region Helper methods
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48-
IEnumerator WaitForActionMapRename(int index, bool isActive, double timeoutSecs = 20.0)
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IEnumerator WaitForActionMapRename(int index, bool isActive, double timeoutSecs = 5.0)
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{
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return WaitUntil(() =>
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{
@@ -58,7 +58,7 @@ IEnumerator WaitForActionMapRename(int index, bool isActive, double timeoutSecs
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}, $"WaitForActionMapRename {index} {isActive}", timeoutSecs);
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}
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IEnumerator WaitForActionRename(int index, bool isActive, double timeoutSecs = 20.0)
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IEnumerator WaitForActionRename(int index, bool isActive, double timeoutSecs = 5.0)
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{
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return WaitUntil(() =>
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{
@@ -87,6 +87,7 @@ public void CanListActionMaps()
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}
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[UnityTest]
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[Ignore("Instability, see ISXB-1284")]
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public IEnumerator CanCreateActionMap()
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{
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var button = m_Window.rootVisualElement.Q<Button>("add-new-action-map-button");
@@ -115,6 +116,7 @@ public IEnumerator CanCreateActionMap()
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}
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[UnityTest]
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[Ignore("Instability, see ISXB-1284")]
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public IEnumerator CanRenameActionMap()
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{
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var actionMapsContainer = m_Window.rootVisualElement.Q("action-maps-container");

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