@@ -60,7 +60,7 @@ public override void TearDown()
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EventProvider . ClearMockProvider ( ) ;
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m_InputForUIEvents . Clear ( ) ;
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- InputSystem . s_Manager . actions = storedActions ;
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+ InputSystem . manager . actions = storedActions ;
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#if UNITY_EDITOR
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if ( File . Exists ( kAssetPath ) )
@@ -193,7 +193,7 @@ public void UIActionNavigation_FiresUINavigationEvents_FromInputsGamepadJoystick
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// Remove the project-wide actions asset in play mode and player.
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// It will call InputSystem.onActionChange and re-set InputSystemProvider.actionAsset
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// This the case where no project-wide actions asset is available in the project.
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- InputSystem . s_Manager . actions = null ;
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+ InputSystem . manager . actions = null ;
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}
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Update ( ) ;
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@@ -267,7 +267,7 @@ public void UIActionSubmit_FiresUISubmitEvents_FromInputsGamepadJoystickAndKeybo
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Update ( ) ;
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if ( ! useProjectWideActionsAsset )
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{
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- InputSystem . s_Manager . actions = null ;
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+ InputSystem . manager . actions = null ;
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}
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Update ( ) ;
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@@ -304,7 +304,7 @@ public void UIActionCancel_FiresUICancelEvents_FromInputsGamepadAndKeyboard(bool
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Update ( ) ;
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if ( ! useProjectWideActionsAsset )
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{
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- InputSystem . s_Manager . actions = null ;
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+ InputSystem . manager . actions = null ;
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}
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Update ( ) ;
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@@ -334,7 +334,7 @@ public void UIActionPoint_FiresUIPointEvents_FromInputsMousePenAndTouch(bool use
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Update ( ) ;
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if ( ! useProjectWideActionsAsset )
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{
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- InputSystem . s_Manager . actions = null ;
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+ InputSystem . manager . actions = null ;
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}
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Update ( ) ;
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@@ -386,7 +386,7 @@ public void UIActionClick_FiresUIClickEvents_FromInputsMousePenAndTouch(bool use
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Update ( ) ;
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if ( ! useProjectWideActionsAsset )
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{
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- InputSystem . s_Manager . actions = null ;
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+ InputSystem . manager . actions = null ;
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}
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Update ( ) ;
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@@ -471,7 +471,7 @@ public void UIActionScroll_FiresUIScrollEvents_FromInputMouse(bool useProjectWid
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Update ( ) ;
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if ( ! useProjectWideActionsAsset )
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{
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- InputSystem . s_Manager . actions = null ;
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+ InputSystem . manager . actions = null ;
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}
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Update ( ) ;
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@@ -502,7 +502,7 @@ public void UIActionScroll_FiresUIScrollEvents_FromInputMouse(bool useProjectWid
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public void DefaultActions_ShouldNotGenerateAnyVerificationWarnings ( bool useProjectWideActions )
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{
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if ( ! useProjectWideActions )
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- InputSystem . s_Manager . actions = null ;
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+ InputSystem . manager . actions = null ;
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Update ( ) ;
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LogAssert . NoUnexpectedReceived ( ) ;
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}
@@ -515,7 +515,7 @@ public void ActionsWithoutUIMap_ShouldGenerateWarnings()
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var asset = ProjectWideActionsAsset . CreateDefaultAssetAtPath ( kAssetPath ) ;
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asset . RemoveActionMap ( asset . FindActionMap ( "UI" , throwIfNotFound : true ) ) ;
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- InputSystem . s_Manager . actions = asset ;
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+ InputSystem . manager . actions = asset ;
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Update ( ) ;
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var link = EditorHelpers . GetHyperlink ( kAssetPath ) ;
@@ -551,7 +551,7 @@ public void ActionMapWithNonExistentRequiredAction_ShouldGenerateWarning(string
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var action = asset . FindAction ( actionPath ) ;
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action . Rename ( "Other" ) ;
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- InputSystem . s_Manager . actions = asset ;
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+ InputSystem . manager . actions = asset ;
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Update ( ) ;
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//var link = AssetDatabase.GetAssetPath()//EditorHelpers.GetHyperlink(kAssetPath);
@@ -594,7 +594,7 @@ public void ActionMapWithUnboundRequiredAction_ShouldGenerateWarning(string acti
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asset . AddActionMap ( newMap ) ;
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- InputSystem . s_Manager . actions = asset ;
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+ InputSystem . manager . actions = asset ;
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Update ( ) ;
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LogAssert . Expect ( LogType . Warning , new Regex ( $ "^InputAction with path '{ actionPath } ' in asset \" { kAssetPath } \" do not have any configured bindings.") ) ;
@@ -619,7 +619,7 @@ public void ActionWithUnexpectedActionType_ShouldGenerateWarning(string actionPa
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var expectedType = action . type ;
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action . m_Type = unexpectedType ; // change directly via internals for now
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- InputSystem . s_Manager . actions = asset ;
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+ InputSystem . manager . actions = asset ;
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Update ( ) ;
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LogAssert . Expect ( LogType . Warning ,
@@ -645,7 +645,7 @@ public void ActionWithDifferentExpectedControlType_ShouldGenerateWarning(string
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var expectedControlType = action . expectedControlType ;
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action . expectedControlType = unexpectedControlType ;
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- InputSystem . s_Manager . actions = asset ;
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+ InputSystem . manager . actions = asset ;
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Update ( ) ;
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LogAssert . Expect ( LogType . Warning ,
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