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创建多次含有decoration的Container发生崩溃 #345
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Description
测试代码如下:
using System.Collections;
using System.Collections.Generic;
using Unity.UIWidgets.engine;
using Unity.UIWidgets.material;
using Unity.UIWidgets.ui;
using Unity.UIWidgets.widgets;
using ui_ = Unity.UIWidgets.widgets.ui_;
using TextStyle = Unity.UIWidgets.painting.TextStyle;
using Unity.UIWidgets.painting;
using Unity.UIWidgets.foundation;
using uiwidgets;
using Unity.UIWidgets.rendering;
public class DialogTest : UIWidgetsPanel
{
protected void OnEnable()
{
base.OnEnable();
}
protected override void main()
{
ui_.runApp(new MyApp());
}
}
class MyApp : StatelessWidget
{
public override Widget build(BuildContext context)
{
return new MaterialApp(home: new CounterApp());
}
}
internal class CounterApp : StatefulWidget
{
public override State createState()
{
return new CountDemoState();
}
}
internal class CountDemoState : State<CounterApp>
{
private int count = 0;
public override Widget build(BuildContext context)
{
return new Container(
color: Color.fromARGB(255, 0, 0, 0),
child: new Column(
children: new List<Widget>()
{
new Text(
data: $"count: {count}",
style: new TextStyle(
decoration: TextDecoration.none,
color: Color.fromARGB(255, 0, 0, 255)
)
),
new FlatButton(
onPressed: () =>
{
setState(
() =>
{
count++;
}
);
material_.showDialog<object>(
context: context,
builder: (ctx) =>
{
//var container = new Container(
// width: 600,
// height: 400,
// decoration: new ShapeDecoration(
// color: Color.fromRGBO(0, 166, 185, 0.24f),
// shape: new BeveledRectangleBorder(
// borderRadius: BorderRadius.all(Radius.circular(10)),
// side: new BorderSide(
// color: Color.fromRGBO(34, 232, 255, 1),
// width: 1.5f
// )
// )
// shadows: new List<BoxShadow>
// {
// new BoxShadow(
// color: Color.fromRGBO(255, 255, 255, 0.01f),
// blurRadius: 20
// )
// }
// )
//);
var container = new Container(
width: 600,
height: 400,
decoration: new BoxDecoration(
color: Color.fromRGBO(0, 166, 185, 0.24f),
boxShadow: new List<BoxShadow>
{
new BoxShadow(
color: Color.fromRGBO(255, 255, 255, 0.01f),
blurRadius: 20
)
}
)
);
return new Dialog(
shape: new RoundedRectangleBorder(
borderRadius: BorderRadius.circular(0)
),
elevation: 0,
child: container,
backgroundColor: Colors.transparent
);
}
);
},
child: new Container(
color: Color.fromARGB(255, 0, 255, 0),
width: 100,
height: 40
)
),
}
)
);
}
}
使用Unity 2020.3.24f1c1
版本,编译成Android mono
以上代码点击按钮调用showDialog
多次发生崩溃,如果去掉decoration
的设置则正常
日志见附件:
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