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chore(release): 2.3.2 [skip ci]
## [2.3.2](v2.3.1...v2.3.2) (2020-04-30) ### Bug Fixes * **meshutils:** GetUsedUVComponents should now be able to return zero ([af60914](af60914))
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CHANGELOG.md

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## [2.3.2](https://github.com/Whinarn/UnityMeshSimplifier/compare/v2.3.1...v2.3.2) (2020-04-30)
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### Bug Fixes
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* **meshutils:** GetUsedUVComponents should now be able to return zero ([af60914](https://github.com/Whinarn/UnityMeshSimplifier/commit/af6091481d212f5c98bf1f8f16cf922367f0a08d))
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## [2.3.1](https://github.com/Whinarn/UnityMeshSimplifier/compare/v2.3.0...v2.3.1) (2020-04-14)
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package.json

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{
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"name": "com.whinarn.unitymeshsimplifier",
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"displayName": "Unity Mesh Simplifier",
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"version": "2.3.1",
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"version": "2.3.2",
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"unity": "2017.1",
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"description": "Simplifies 3D meshes with ease. Works both in the editor and during runtime in builds.",
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"type": "library",

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