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README.md

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@@ -4,7 +4,7 @@ Pac-Man and Ms. Pac-Man game implementation written in Java with levels, timing,
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The code in this project (The sources have moved to repository [pacman-javafx](https://github.com/armin-reichert/pacman-javafx/tree/main/pacman-core) is more "to the point" than the one in my other [state-machine focussed implementation](https://github.com/armin-reichert/pacman).
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The code in this project (The sources have moved to repository [pacman-javafx](https://github.com/armin-reichert/pacman-javafx/tree/main/pacman-core)) is more "to the point" than the one in my other [state-machine focussed implementation](https://github.com/armin-reichert/pacman).
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The implementation follows the Model-View-Controller design pattern:
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- The game controller is a [finite-state machine](https://github.com/armin-reichert/pacman-javafx/tree/main/pacman-core/src/main/java/de/amr/games/pacman/lib/Fsm.java) with states

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