## File a bug The method `ScaffoldingServer .Accept` hangs the server until a connection comes. Which may be forever if things go wrong on the other side. ### Include your code ```C# _socket = await _server.AcceptSocketAsync(); ``` ### Include stack traces ``` ``` ### Include provider and version information <DL ><DT > Microsoft.VisualStudio.Web.CodeGeneration.Design/Microsoft.DotNet.MSIdentity version:<DD > 1.63.2 <DT > Target framework: (e.g. .NET 5.0)<DD > 6.0.1<DT > Operating system:<DD > Linux x64 5.15.7-1-default<DT > IDE: (e.g. Visual Studio 2019 16.3)<DD > 1.63.2</DL >