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fix: do not free runtime dll for now
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Source/Ecsact/Public/EcsactUnreal/Ecsact.cpp

Lines changed: 2 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -81,7 +81,8 @@ auto FEcsactModule::UnloadEcsactRuntime() -> void {
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#undef RESET_ECSACT_FN
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if(EcsactRuntimeHandle) {
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FPlatformProcess::FreeDllHandle(EcsactRuntimeHandle);
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// NOTE: Freeing the ecsact runtime causes unreal editor to crash
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// FPlatformProcess::FreeDllHandle(EcsactRuntimeHandle);
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EcsactRuntimeHandle = nullptr;
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}
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}

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