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Merge pull request #220 from endlessm/push-wonplozywzpu
README: Document installing a development snapshot
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addons/block_code/README.md

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@@ -90,3 +90,18 @@ There are several other GUT command line options for running specific tests.
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For example, `-gtest=path/to/test_script_1.gd,path/to/test_script_2.gd` can be
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used to run specific test scripts. A specific test function can be specified
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with `-gunit_test_name=test_to_run`.
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### Using the Development Version of the Plugin
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1. If your project already has the BlockCode plugin installed:
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1. Ensure you have committed your project to Git, including the `addons/block_code` directory.
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At this stage of development, **block code programs written for an older plugin version will
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likely not work with a newer version of the plugin**, so it is essential that you take a
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snapshot of your project before changing the plugin version.
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2. Under *Project**Project Settings…**Plugins*, disable the BlockCode plugin
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3. In the *FileSystem* sidebar, delete the `res://addons/block_code` directory
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2. Download
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[a development snapshot](https://github.com/endlessm/godot-block-coding/archive/main.zip)
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3. Under *AssetLib*, click *Import…*, and browse to the `main.zip` file you just downloaded
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4. Check the *☑ Ignore assert root* option, and click *Install*
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5. Under *Project**Project Settings…**Plugins*, enable the BlockCode plugin

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