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Godot 4.4 has been released. Work has been done already from prereleases, and the plugin ran and tests passed. Now we should try with the release and probably commit a bunch of UID files.
The main benefit for upgrading is that blocks will finally appear localized to users.
Once tested we should make a new release.
The text was updated successfully, but these errors were encountered:
Godot 4.4 has been released. Work has been done already from prereleases, and the plugin ran and tests passed. Now we should try with the release and probably commit a bunch of UID files.
The main benefit for upgrading is that blocks will finally appear localized to users.
Once tested we should make a new release.
The text was updated successfully, but these errors were encountered: