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Put ``` on a line before and after code to format it as code, or highlight it and click the 'Add code' button (ctrl-E). I've edited your post to do so.
I recommend using fbfrog to translate complicated structs like that.
FB's version of it seems to be from earlier versions of Windows, but seems to be correct. You want it updated just for interest/poking around? You're welcome to submit an updated version, though I read
Although its layout is public, the DISPATCHER_HEADER surely is intended to be treated as opaque outside the kernel. The definition seems to have been published only so that in those cases where drivers and other kernel-mode modules create the waitable object they can know how much space to allocate.
Yes, I am learning to use FB to develop drivers. There's just too little data, too much structure, and no type. They are struggling to replenish themselves
This is really too complicated, the original structure in FB should be wrong, I want to correct, but I don't know how to define this structure in FB.
fb
vc wdm10
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