From 0cbcc9432f2a9bcaf3e7f9ce43b3bab632761854 Mon Sep 17 00:00:00 2001 From: MariusBallot Date: Thu, 17 Jul 2025 10:12:41 +0200 Subject: [PATCH] space typo fix markdown webgl-how-it-works.md --- webgl/lessons/webgl-how-it-works.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/webgl/lessons/webgl-how-it-works.md b/webgl/lessons/webgl-how-it-works.md index b8951f026..829156613 100644 --- a/webgl/lessons/webgl-how-it-works.md +++ b/webgl/lessons/webgl-how-it-works.md @@ -278,7 +278,7 @@ attribute and passing data from a vertex shader to a fragment shader. If you check out [the image processing examples](webgl-image-processing.html) you'll see they also use an extra attribute to pass in texture coordinates. -##What do these buffer and attribute commands do? +## What do these buffer and attribute commands do? Buffers are the way of getting vertex and other per vertex data onto the GPU. `gl.createBuffer` creates a buffer.