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lines changed Original file line number Diff line number Diff line change @@ -102,7 +102,7 @@ High-level networking in Godot is managed by the :ref:`SceneTree <class_SceneTre
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Each node has a ``multiplayer `` property, which is a reference to the ``MultiplayerAPI `` instance configured for it
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by the scene tree. Initially, every node is configured with the same default ``MultiplayerAPI `` object.
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- It is possible to create a new ``MultiplayerAPI `` object and assign it to a ``NodePath `` in the the scene tree,
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+ It is possible to create a new ``MultiplayerAPI `` object and assign it to a ``NodePath `` in the scene tree,
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which will override ``multiplayer `` for the node at that path and all of its descendants.
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This allows sibling nodes to be configured with different peers, which makes it possible to run a server
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and a client simultaneously in one instance of Godot.
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