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Meorgetetrapod00
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Update tutorials/scripting/gdscript/warnings/ASSERT_ALWAYS_FALSE.rst
Co-authored-by: tetrapod <145553014+tetrapod00@users.noreply.github.com>
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tutorials/scripting/gdscript/warnings/ASSERT_ALWAYS_FALSE.rst

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@@ -37,7 +37,7 @@ If ``assert()`` is passed something guaranteed to be falsy, then the ``assert()`
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This is because ``assert(false)`` calls are often used in development to forcibly halt program execution and avoid strange errors later on.
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See `issue #58087 <https://github.com/godotengine/godot/issues/58087>`_ for more information.
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See `GH-58087 <https://github.com/godotengine/godot/issues/58087>`_ for more information.
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How to fix this warning
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