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Commit 0871783

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Merge branch 'devel'
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.github/workflows/todo.yml

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.gitignore

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# IDE/editor caches
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.vs/
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.rider/
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.idea/
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.vscode/
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# Binary and object files/caches

README.md

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# HoloCure.Launcher ![License](https://img.shields.io/github/license/steviegt6/holocure-launcher?style=flat-square) ![Release](https://img.shields.io/github/v/release/steviegt6/holocure-launcher?style=flat-square) ![Language](https://img.shields.io/badge/language-c%23-green?style=flat-square)
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> An open-source launcher HoloCure!
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> Free and open-source, feature-rich, powerful launcher for HoloCure.
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**HoloCure.Launcher** is a feature-rich, free (as in both "freedom" and "free beer"), and open-source launcher for HoloCure, aiming to make your experience even better than before.
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src/HoloCure.Launcher.Base/Games/HoloCure/HoloCureGame.cs

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FileName = storage.GetFullPath(executable),
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ErrorDialog = true,
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UseShellExecute = false,
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RedirectStandardOutput = true,
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RedirectStandardError = true,
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// Don't redirect STD I/O, causes issues with freezing. Fixes GH-24.
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// https://github.com/steviegt6/holocure-launcher/issues/24
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// RedirectStandardOutput = true,
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// RedirectStandardError = true,
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WorkingDirectory = storage.GetFullPath(hcDir)
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});
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onAlert(GameAlert.GameStarted);

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