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Localization Explorer

H. Ibrahim Penekli edited this page Feb 2, 2018 · 12 revisions

1. Opening Localization Explorer

Localization explorer lets you can manage your localized assets in a single window. You can access the window via

GameToolkit -> Localization -> Localization Explorer 02-Opening-Window.png

2. Add/Modify/Delete localized asset

  • Add a localized asset by clicking Localization Window -> Create.

    • Select asset type from dropdown menu opened.
    • Give a name for the created asset. Created localized asset is shown in the localization explorer.
  • Expand the created asset and add locale (language & value pair) as many as you want by clicking + button. Also you can remove a locale by clicking - button through the explorer.

    • Select language
    • Enter a value by corresponding language
  • You can translate missing locale(s) automatically by clicking Translate By button:

    • Choose a language that has already translated

    Quick Translate option is available only for Text assets. For more information see Quick Translate.

  • Selected localized asset can be renamed by clicking Rename button.

  • Selected localized asset can be deleted by clicking Delete button.

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