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Localization Explorer
H. Ibrahim Penekli edited this page Feb 2, 2018
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Localization explorer lets you can manage your localized assets in a single window. You can access the window via
GameToolkit -> Localization -> Localization Explorer
- Add a localized asset by clicking
Localization Window -> Create.- Select asset type from dropdown menu opened.
- Give a name for the created asset. Created localized asset is shown in the localization explorer.
- Expand the created asset and add locale (language & value pair) as many as you want by clicking
+button. Also you can remove the selected locale by clicking-button through the explorer.- Enter a value with selecting corresponding language
- Selected localized asset can be renamed by clicking
Renamebutton. - Selected localized asset can be deleted by clicking
Deletebutton.
You can translate missing locale(s) automatically by clicking Translate By button:
- Choose a language that has already translated
Quick Translate option is available only for Text assets and it must be configured. See Quick Translate Configuration to learn how to configure correctly.