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Ever since Flutter 1.20.0, the blobs which before had no issues will "reset" to what seems like a random position at the end of the time set for a Blob.animatedRandom(), which creates a very jarring effect. My workaround has been to increase the duration so the "reset" is not seen, but this makes the movement of the blob imperceptible. No changes were made to the code since its implementation, so it seems to be something stemming from a Flutter update. I can provide a screen recording of the behavior if that would be helpful. Thanks.