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luanti: bump to 5.12.0 and switch to new default SDL2 graphics
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games/luanti/Portfile

Lines changed: 7 additions & 6 deletions
Original file line numberDiff line numberDiff line change
@@ -4,7 +4,7 @@ PortSystem 1.0
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PortGroup github 1.0
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PortGroup cmake 1.1
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github.setup luanti-org luanti 5.11.0
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github.setup luanti-org luanti 5.12.0
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github.tarball_from archive
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revision 0
@@ -26,9 +26,9 @@ master_sites ${github.master_sites}:main \
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${game_mastersite}:game
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checksums ${name}-${version}${extract.suffix} \
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rmd160 70e23bcc5170e2824478138671f83f70640f6639 \
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sha256 70e531d0776988ce6e579ea5490fdf6be3e349a4ade5281f5111aa4fdd8ee510 \
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size 12350797 \
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rmd160 d78f85eb69094893ba7265ca7c1d98b39f640e52 \
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sha256 876867ac874492f20968f2c2eb4e403231e8e9f29e0e06efa512200bd5152355 \
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size 12557388 \
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${game_version}${extract.suffix} \
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rmd160 9300fde834d5f7e37286225ba0e851e891db2ef1 \
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sha256 33a3bb43b08497a0bdb2f49f140a2829e582d5c16c0ad52be1595c803f706912 \
@@ -67,6 +67,7 @@ depends_lib-append path:include/turbojpeg.h:libjpeg-turbo \
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port:curl \
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port:jsoncpp \
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port:spatialindex \
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port:libsdl2 \
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port:xorg-libX11 \
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port:xorg-libXxf86vm
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@@ -95,10 +96,10 @@ configure.args-append -DCMAKE_BUILD_TYPE=Release \
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-DBUILD_CLIENT=ON \
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-DBUILD_SERVER=ON \
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-DENABLE_SOUND=ON \
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-DUSE_SDL2=OFF \
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-DUSE_SDL2=ON \
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-DENABLE_GLES2=OFF \
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-DENABLE_OPENGL=ON \
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-DENABLE_OPENGL3=OFF \
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-DENABLE_OPENGL3=ON \
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-DENABLE_REDIS=OFF \
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-DENABLE_POSTGRESQL=OFF \
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-DENABLE_LEVELDB=ON \

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