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mechPenSketch edited this page Jan 1, 2024 · 1 revision

These nodes are added by this plugin:

FSM

A node that manages which State is to be active. It is to have FSM Components as its children nodes.

In the FSM main screen, the FSM node is represented as a GraphEdit, showing all its FSM component children and their relations.

FSM_Components

A node representing one part of an FSM system. It is to be a child of an FSM node.

In the FSM main screen, it is represented by a GraphElement. It has property graph_offset to record its co-ordinates.

The following are its extensions:

State

A node representing one type of behavior that would be in effect when active.

Transition

A node that determines when to change state.

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