|
| 1 | +# Weave Passing Class 2 |
| 2 | +**Class Length:** 1 hour |
| 3 | + |
| 4 | +This class builds upon fundamental weave passing concepts with an emphasis on completing the weave pass from established positions and progressing through various stages of the pass. The progression moves from standing control establishment through guard passing fundamentals to specific weave pass completion mechanics. |
| 5 | + |
| 6 | +This class consists of progressive drills (games) that build upon each other. Each drill is available as an individual game file for reference. |
| 7 | + |
| 8 | +1. [Locked Hands Control Battle](https://mennlo.github.io/grappling-games/md-viewer.html?file=games/standing/locked-hands-control-battle.md) |
| 9 | +2. [HQ Position Passing Drill](https://mennlo.github.io/grappling-games/md-viewer.html?file=games/guard/supine/hq-position-passing-drill.md) |
| 10 | +3. [Weave Pass Completion Drill](https://mennlo.github.io/grappling-games/md-viewer.html?file=games/guard/supine/weave-pass-completion-drill.md) |
| 11 | +4. [Leg Weave Smash Pass Position Drill](https://mennlo.github.io/grappling-games/md-viewer.html?file=games/guard/supine/leg-weave-smash-pass-position-drill.md) |
| 12 | +5. [Shin Ride/HQ to Leg Weave Pass Progression](https://mennlo.github.io/grappling-games/md-viewer.html?file=games/guard/supine/shin-ride-hq-to-leg-weave-progression.md) |
| 13 | +6. [Standing Guard Pass with Weave Commitment](https://mennlo.github.io/grappling-games/md-viewer.html?file=games/guard/supine/standing-guard-pass-weave-commitment.md) |
| 14 | + |
| 15 | +**Total Drilling Time:** 36 minutes |
| 16 | +- Standing Control: 12 minutes |
| 17 | + - Locked Hands Control Battle: 6 minutes (2 x 3-minute rounds) |
| 18 | + - HQ Position Passing Drill: 6 minutes (2 x 3-minute rounds) |
| 19 | +- Weave Passing Drills: 24 minutes |
| 20 | + - Weave Pass Completion Drill: 6 minutes (2 x 3-minute rounds) |
| 21 | + - Leg Weave Smash Pass Position Drill: 6 minutes (2 x 3-minute rounds) |
| 22 | + - Shin Ride/HQ to Leg Weave Pass Progression: 6 minutes (2 x 3-minute rounds) |
| 23 | + - Standing Guard Pass with Weave Commitment: 6 minutes (2 x 3-minute rounds) |
| 24 | + |
| 25 | +## Standing Control Drills |
| 26 | + |
| 27 | +### 1.1 - [Locked Hands Control Battle](https://mennlo.github.io/grappling-games/md-viewer.html?file=games/standing/locked-hands-control-battle.md) |
| 28 | + |
| 29 | +**Overview:** A standing control drill where players compete to establish either upper body or lower body control by connecting their hands around their partner's body. |
| 30 | + |
| 31 | +**Time:** 3 minutes, 2 partners or 6 minutes total - switching back and forth |
| 32 | + |
| 33 | +#### Upper Body Controller |
| 34 | +**Position:** Standing, facing your partner |
| 35 | +**Objective:** Connect your hands around your partner's upper body (torso, around the back) |
| 36 | +**Win:** Successfully lock your hands around your partner's upper body |
| 37 | + |
| 38 | +#### Lower Body Controller |
| 39 | +**Position:** Standing, facing your partner |
| 40 | +**Objective:** Connect your hands around your partner's lower body (legs or hips) |
| 41 | +**Win:** Successfully lock your hands around your partner's lower body |
| 42 | + |
| 43 | +### 1.2 - [HQ Position Passing Drill](https://mennlo.github.io/grappling-games/md-viewer.html?file=games/guard/supine/hq-position-passing-drill.md) |
| 44 | + |
| 45 | +**Overview:** A drill focusing on the Headquarters (HQ) passing position with one player standing and splitting the bottom player's legs. |
| 46 | + |
| 47 | +**Time:** 3 minutes, 2 partners or 6 minutes total - switching back and forth |
| 48 | + |
| 49 | +#### Top Player |
| 50 | +**Position:** Standing and splitting your partner's legs |
| 51 | +**Objective:** Maintain connections to the knee line and head over head in an effort to keep them pinned on their back, either outside both legs or splitting them. Use hands and movement to keep your partner's connections off of you, breaking grips and keeping feet off of you |
| 52 | +**Constraints:** Stay as close to your partner as possible, try not to disconnect. Stay standing |
| 53 | +**Win:** No win condition |
| 54 | + |
| 55 | +#### Bottom Player |
| 56 | +**Position:** Lying on your back with one leg inside one leg outside |
| 57 | +**Objective:** Keep your feet and hands between you and your partner. Make and maintain connections to the inside of your partner's legs using your hands and feet |
| 58 | +**Constraints:** No sweeps allowed |
| 59 | +**Win:** Connect the tops of both your feet inside your partner's knees, or stand up |
| 60 | + |
| 61 | +## Weave Passing Drills |
| 62 | + |
| 63 | +### 2.1 - [Weave Pass Completion Drill](https://mennlo.github.io/grappling-games/md-viewer.html?file=games/guard/supine/weave-pass-completion-drill.md) |
| 64 | + |
| 65 | +**Overview:** A drill focusing on completing the weave pass from an established position where the top player has their knee smashed down. The top player works to achieve chest-to-chest or chest-to-back control. |
| 66 | + |
| 67 | +**Time:** 3 minutes, 2 partners or 6 minutes total - switching back and forth |
| 68 | + |
| 69 | +#### Top Player |
| 70 | +**Position:** In weave pass position with your shoulder into bottom player's leg and their knee smashed down |
| 71 | +**Objective:** Complete the weave pass by achieving chest-to-chest or chest-to-back control. Maintain weight on your weave arm and keep shoulder pressure into the leg |
| 72 | +**Win:** Successfully achieve chest-to-chest or chest-to-back control |
| 73 | + |
| 74 | +#### Bottom Player |
| 75 | +**Position:** On your back with one knee smashed down by top player's weave pass |
| 76 | +**Objective:** Prevent the pass by keeping your upper body away from your partner and not allowing upper body connection |
| 77 | +**Win:** Get both feet on opponent, achieve loop choke, or complete any reversal (sweep) |
| 78 | + |
| 79 | +### 2.2 - [Leg Weave Smash Pass Position Drill](https://mennlo.github.io/grappling-games/md-viewer.html?file=games/guard/supine/leg-weave-smash-pass-position-drill.md) |
| 80 | + |
| 81 | +**Overview:** A drill starting from the leg weave smash pass position where the top player works to complete the pass while the bottom player defends and looks to square their hips back to guard. |
| 82 | + |
| 83 | +**Time:** 3 minutes, 2 partners or 6 minutes total - switching back and forth |
| 84 | + |
| 85 | +#### Top Player |
| 86 | +**Position:** In leg weave smash pass position with opponent's legs pinned so knees point away from you |
| 87 | +**Objective:** Complete the pass to side control or mount. Maintain weight on top leg of bottom partner and control the leg positioning |
| 88 | +**Win:** Successfully achieve side control or mount |
| 89 | + |
| 90 | +#### Bottom Player |
| 91 | +**Position:** On your back with legs pinned in leg weave smash pass position, knees pointing away from opponent |
| 92 | +**Objective:** Square your hips up and get back to guard, or escape the position |
| 93 | +**Win:** Successfully square hips and return to guard, get both feet on their hips, stand up, or complete a reversal |
| 94 | + |
| 95 | +### 2.3 - [Shin Ride/HQ to Leg Weave Pass Progression](https://mennlo.github.io/grappling-games/md-viewer.html?file=games/guard/supine/shin-ride-hq-to-leg-weave-progression.md) |
| 96 | + |
| 97 | +**Overview:** A drill starting from shin ride/HQ position where the top player works to establish leg weave pass position and complete the pass, while the bottom player defends and looks for guard retention or sweeps. |
| 98 | + |
| 99 | +**Time:** 3 minutes, 2 partners or 6 minutes total - switching back and forth |
| 100 | + |
| 101 | +#### Top Player |
| 102 | +**Position:** In shin ride/HQ position on bottom player |
| 103 | +**Objective:** Progress from shin ride to leg weave pass position, then complete the pass to side control or mount |
| 104 | +**Win:** Successfully establish leg weave pass position and complete the pass to side control or mount |
| 105 | + |
| 106 | +#### Bottom Player |
| 107 | +**Position:** On your back with top player in shin ride/HQ position |
| 108 | +**Objective:** Maintain guard, prevent the progression to leg weave pass, or create sweep opportunities |
| 109 | +**Win:** Recover guard and get both feet back to opponents hips, complete a sweep to come on top, or stand up |
| 110 | + |
| 111 | +### 2.4 - [Standing Guard Pass with Weave Commitment](https://mennlo.github.io/grappling-games/md-viewer.html?file=games/guard/supine/standing-guard-pass-weave-commitment.md) |
| 112 | + |
| 113 | +**Overview:** A drill where one player starts on bottom with knees to chest and the standing player must commit to either weave or leg weave pass positions first before completing the pass. |
| 114 | + |
| 115 | +**Time:** 3 minutes, 2 partners or 6 minutes total - switching back and forth |
| 116 | + |
| 117 | +#### Top Player |
| 118 | +**Position:** Standing over supine partner who has knees to chest |
| 119 | +**Objective:** Pass the guard, but you must first commit to either weave pass or leg weave pass position before completing the pass |
| 120 | +**Win:** Successfully complete the pass to side control or mount after establishing either weave or leg weave position |
| 121 | + |
| 122 | +#### Bottom Player |
| 123 | +**Position:** Lying on your back with knees to chest in defensive position |
| 124 | +**Objective:** Prevent the pass and look for sweep opportunities or closed guard establishment |
| 125 | +**Win:** Complete any sweep, establish closed guard, or stand up |
| 126 | + |
| 127 | +## Conclusion |
| 128 | + |
| 129 | +Finish class with Q&A and some live rolling starting from various guard positions. Focus on applying the weave pass completion mechanics learned during class, emphasizing the importance of maintaining shoulder pressure and proper weight distribution. Bottom players should practice the defensive frames and guard recovery methods learned in the drills, with special attention to preventing upper body connection and creating sweep opportunities when the passer commits to weave positions. |
0 commit comments