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Merge pull request #34 from mennlo/add-tripod-class
tripod sickle sweep
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.github/copilot-instructions.md

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@@ -148,6 +148,77 @@ The class file should match the format used in the individual game files:
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**Win:** [Win condition for both players]
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```
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## Class File Structure and Format
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Class files should follow a consistent structure based on the established pattern. Use the guillotine-defense-class.md as the reference format:
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### Class Header Format
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```markdown
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# [Class Name] Class
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**Class Length:** 1 hour
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[Brief description of class focus and learning objectives]
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This class consists of several progressive drills that build upon each other. Each drill is available as an individual game file for reference.
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1. [Game 1 Name](link)
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2. [Game 2 Name](link)
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3. [Game 3 Name](link)
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...
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**Total Drilling Time:** [X] minutes
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- [Section 1] Drills: [X] minutes
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- [Game 1]: 6 minutes (2 x 3-minute rounds)
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- [Game 2]: 6 minutes (2 x 3-minute rounds)
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- [Section 2] Drills: [X] minutes
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- [Game 3]: 6 minutes (2 x 3-minute rounds)
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- [Game 4]: 6 minutes (2 x 3-minute rounds)
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```
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### Drill Section Format
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Use numbered sections (1.1, 1.2, 2.1, 2.2, etc.) instead of descriptive names:
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```markdown
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## [Section Name] Drills
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### 1.1 - [Game Name](link)
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**Overview:** Brief description of the drill
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**Time:** 3 minutes, 2 partners or 6 minutes total - switching back and forth
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#### [Role 1]
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**Position:** [Starting position description]
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**Objective:** [What this player should try to accomplish]
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**Win:** [Win condition for this player]
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#### [Role 2]
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**Position:** [Starting position description]
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**Objective:** [What this player should try to accomplish]
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**Win:** [Win condition for this player]
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### 1.2 - [Next Game Name](link)
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[Continue same format...]
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```
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### Class Conclusion Format
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```markdown
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## Conclusion
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Finish class with Q&A and some live rolling starting from [relevant position]. Focus on applying the [relevant techniques] learned during class, as well as practicing the [relevant concepts] when opportunities arise.
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```
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### Time Allocation Guidelines
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- Each drill should be 6 minutes total (2 x 3-minute rounds with partners switching)
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- Total drilling time should typically be 30-36 minutes for a 1-hour class
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- Allow remaining time for instruction, Q&A, and live rolling
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### Class Consistency Guidelines
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1. **Numbering System:** Use decimal numbering (1.1, 1.2, 2.1, 2.2) for drills within sections
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2. **Section Names:** Use descriptive section names like "Standing Drills", "Guard Drills", "Pinning Drills"
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3. **Time Calculations:** Always show the breakdown of total drilling time by section
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4. **Overview Descriptions:** Keep game overviews concise but descriptive
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5. **Win Conditions:** Be specific about win conditions, including "No win condition" when appropriate
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## Naming Conventions
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1. File names should use kebab-case (lowercase with hyphens between words)
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# Tripod and Sickle Sweep Class
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**Class Length:** 1 hour
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This class focuses on developing takedown defense through counter-attacks and establishing proper guard work fundamentals that lead to sweep execution. Students will learn to defend while looking for offensive opportunities, establish guard positions, and execute tripod and sickle sweeps from open guard.
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This class consists of several progressive drills that build upon each other. Each drill is available as an individual game file for reference.
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1. [Zombie Mode 2: Underhook and Single Leg Counter](https://mennlo.github.io/grappling-games/md-viewer.html?file=games/standing/zombie-mode-underhook-single-leg-counter.md)
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2. [Underhook or Russian Tie Control](https://mennlo.github.io/grappling-games/md-viewer.html?file=games/standing/underhook-russian-tie-control.md)
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3. [Shin Touch Targets](https://mennlo.github.io/grappling-games/md-viewer.html?file=games/guard/supine/shin-touch-targets.md)
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4. [Guard Pull to Headquarters](https://mennlo.github.io/grappling-games/md-viewer.html?file=games/guard/guard-pull-to-headquarters.md)
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5. [Tripod Sickle Sweep](https://mennlo.github.io/grappling-games/md-viewer.html?file=games/guard/supine/tripod-sickle-sweep.md)
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6. [Shin to Belt Defense](https://mennlo.github.io/grappling-games/md-viewer.html?file=games/guard/supine/shin-to-belt-defense.md)
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**Total Drilling Time:** 36 minutes
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- Standing Drills: 12 minutes
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- Zombie Mode 2: Underhook and Single Leg Counter: 6 minutes (2 x 3-minute rounds)
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- Underhook or Russian Tie Control: 6 minutes (2 x 3-minute rounds)
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- Guard Drills: 24 minutes
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- Shin Touch Targets: 6 minutes (2 x 3-minute rounds)
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- Guard Pull to Headquarters: 6 minutes (2 x 3-minute rounds)
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- Tripod Sickle Sweep: 6 minutes (2 x 3-minute rounds)
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- Shin to Belt Defense: 6 minutes (2 x 3-minute rounds)
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## Standing Drills
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### 1.1 - [Zombie Mode 2: Underhook and Single Leg Counter](https://mennlo.github.io/grappling-games/md-viewer.html?file=games/standing/zombie-mode-underhook-single-leg-counter.md)
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**Overview:** An advanced variation of the Zombie Mode drill where the defending player not only denies contact but looks to establish underhooks or secure single leg takedowns when the "zombie" player's arms are extended.
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**Time:** 3 minutes, 2 partners or 6 minutes total - switching back and forth
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#### Attacking Player ("Zombie")
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**Position:** Standing, facing your partner with arms extended forward
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**Objective:** Move forward and try to place your hands anywhere on your partner's body
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**Win:** Successfully make contact with your hands on your partner
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#### Defending Player
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**Position:** Standing, facing your partner
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**Objective:** Deny your partner's hands from making contact and look for opportunities to wrap your arms around your partner (underhooks) or secure a single leg takedown
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**Win:** Successfully establish an underhook position or secure a single leg
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### 1.2 - [Underhook or Russian Tie Control](https://mennlo.github.io/grappling-games/md-viewer.html?file=games/standing/underhook-russian-tie-control.md)
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**Overview:** A standing drill focused on establishing and maintaining an underhook or Russian tie control position while preventing your partner from establishing their own control.
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**Time:** 3 minutes, 2 partners or 6 minutes total - switching back and forth
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#### Controller
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**Position:** Standing, facing your partner
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**Objective:** Cover your partner's hands and fight for an underhook or a Russian tie, then maintain this control position
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**Win:** Maintain the control position or successfully pick up a single leg
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#### Defender
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**Position:** Standing, facing your partner
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**Objective:** Prevent your partner from establishing control and work to gain your own underhook or Russian tie
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**Win:** Break your partner's control and establish your own underhook or Russian tie
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## Guard Drills
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### 2.1 - [Shin Touch Targets](https://mennlo.github.io/grappling-games/md-viewer.html?file=games/guard/supine/shin-touch-targets.md)
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**Overview:** A guard passing drill where the top player stays standing and works to touch their shin to specific target areas (belt outside legs, inside of near knee, or inside of far knee), while the bottom player tries to get their feet inside and establish ankle control.
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**Time:** 3 minutes, 2 partners or 6 minutes total - switching back and forth
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#### Top Player
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**Position:** Standing in front of your partner who is on their back
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**Objective:** Touch your shin to target areas: belt (outside the legs), inside of near knee, or inside of far knee
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**Win:** Successfully get 3 total touches while calling out "belt" or "knee" for each touch
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#### Bottom Player
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**Position:** On your back in guard position
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**Objective:** Get your feet inside your partner's legs and establish control of both ankles
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**Win:** Successfully get feet inside and grab both ankles
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### 2.2 - [Guard Pull to Headquarters](https://mennlo.github.io/grappling-games/md-viewer.html?file=games/guard/guard-pull-to-headquarters.md)
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**Overview:** A guard pulling drill where one player starts with grips and pulls guard while the other player works to immediately remove the guard puller's feet and establish headquarters position without going to their knees.
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**Time:** 3 minutes, 2 partners or 6 minutes total - switching back and forth
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#### Guard Puller
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**Position:** Standing with collar and sleeve grip on your partner
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**Objective:** Pull guard and off-balance your partner to prevent them from establishing headquarters position
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**Win:** Successfully off-balance your partner (forcing them to both hands or butt), maintain guard, or stand up
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#### Top Player
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**Position:** Standing, being gripped by your partner
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**Objective:** Remove the guard puller's feet as quickly as possible after they hit the ground and establish headquarters position
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**Win:** Successfully establish headquarters position without going to your knees
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### 2.3 - [Tripod Sickle Sweep](https://mennlo.github.io/grappling-games/md-viewer.html?file=games/guard/supine/tripod-sickle-sweep.md)
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**Overview:** A guard sweep drill where the bottom player starts with grips and works to execute tripod or sickle sweeps while maintaining ankle control and leg blocking, while the top player works to stay standing and strip grips.
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**Time:** 3 minutes, 2 partners or 6 minutes total - switching back and forth
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#### Bottom Player
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**Position:** On your back with both feet on your partner's belt line, ankle grip and sleeve or collar grip on your partner
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**Objective:** Execute a tripod or sickle sweep while maintaining ankle grip and blocking the far leg
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**Win:** Successfully sweep your partner using any sweep technique while holding ankle and blocking far leg
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#### Top Player
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**Position:** Standing in front of your partner who is on their back
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**Objective:** Stay standing and work to strip grips and connections
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**Win:** Focus on maintaining balance and removing grips, only win is if you can squat down into mount (if bottom player puts both legs through the middle)
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### 2.4 - [Shin to Belt Defense](https://mennlo.github.io/grappling-games/md-viewer.html?file=games/guard/supine/shin-to-belt-defense.md)
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**Overview:** A guard defense drill where the bottom player starts with grips and works to prevent the top player from getting outside their legs, while the top player tries to achieve shin to belt contact on the outside.
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**Time:** 3 minutes, 2 partners or 6 minutes total - switching back and forth
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#### Bottom Player
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**Position:** On your back with both feet on your partner's belt line, ankle grip and sleeve or collar grip on your partner
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**Objective:** Prevent your partner from getting outside your legs and maintain your grips
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**Win:** Keep your partner in front of you for the full 3 minutes without them achieving shin to belt contact
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#### Top Player
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**Position:** Standing in front of your partner who is on their back
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**Objective:** Get outside your partner's legs and achieve shin to belt contact
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**Win:** Successfully get outside the legs and touch shin to belt
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## Conclusion
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Finish class with Q&A and some live rolling starting from open guard position with the bottom player having feet on belt line and ankle control. Focus on applying the sweep techniques learned during class, particularly tripod and sickle sweeps, while the top player practices maintaining balance and defending against sweeps while looking for passing opportunities.
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# Guard Pull to Headquarters
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## Overview
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A guard pulling drill where one player starts with grips and pulls guard while the other player works to immediately remove the guard puller's feet and establish headquarters position without going to their knees.
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## Details
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**Time:** 3 minutes, 2 partners or 6 minutes total - switching back and forth
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### Guard Puller
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**Position:** Standing with collar and sleeve grip on your partner
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**Objective:** Pull guard and off-balance your partner to prevent them from establishing headquarters position
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**Win:** Successfully off-balance your partner (forcing them to both hands or butt), maintain guard, or stand up
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### Top Player
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**Position:** Standing, being gripped by your partner
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**Objective:** Remove the guard puller's feet as quickly as possible after they hit the ground and establish headquarters position
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**Win:** Successfully establish headquarters position without going to your knees
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## Instructions
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1. Guard puller starts standing with collar and sleeve grip established
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2. Guard puller pulls guard by sitting to the mat
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3. Top player immediately works to remove guard puller's feet once they hit the ground
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4. Top player must stay standing throughout the process (no going to knees)
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5. Guard puller focuses on off-balancing the top player by pulling them forward or disrupting their base
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6. Once the round ends (win condition achieved or time expires), partners switch roles
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7. Reset and repeat for the full time period
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## Coaching Points
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For the guard puller:
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- Use your grips to off-balance your partner as you pull guard
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- Keep your legs active to prevent easy foot removal
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- Focus on pulling your partner forward to their hands or forcing them to sit
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- Maintain grip control throughout the transition
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- Use your legs to hook and control your partner's legs
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For the top player:
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- Stay light on your feet and maintain good posture
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- Work to break grips or control the guard puller's hands
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- Focus on removing feet quickly but safely
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- Keep your base wide and stay standing throughout
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- Once feet are removed, immediately work to establish headquarters position
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- Don't rush - maintain good posture to avoid being off-balanced
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# Shin to Belt Passing
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## Overview
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A guard passing drill where the top player stays standing and works to touch their shin to the bottom player's belt on the outside of their legs, while the bottom player tries to get their feet inside and establish ankle control.
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## Details
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**Time:** 3 minutes, 2 partners or 6 minutes total - switching back and forth
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### Top Player
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**Position:** Standing in front of your partner who is on their back
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**Objective:** Touch your shin to your partner's belt on the outside of their legs
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**Win:** Successfully touch shin to belt on the outside 3 times
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### Bottom Player
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**Position:** On your back in guard position
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**Objective:** Get your feet inside your partner's legs and establish control of both ankles
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**Win:** Successfully get feet inside and grab both ankles
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## Instructions
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1. Bottom player starts on their back in guard position
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2. Top player starts standing in front of the guard
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3. Top player works to get to the outside of the bottom player's legs and touch shin to belt
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4. Top player must stay on their feet throughout the entire drill
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5. Bottom player works to get their feet inside the top player's legs and grab both ankles
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6. Once either player achieves their win condition, reset and switch roles
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7. Continue for the full time period
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## Coaching Points
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For the top player:
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- Stay light on your feet and maintain good posture
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- Use lateral movement to create angles to get outside the legs
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- Control the bottom player's legs with your hands to create openings
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- Keep your base wide when moving to the outside
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- Don't rush - maintain balance while working for the shin-to-belt contact
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- Be aware of the bottom player's attempts to insert their feet inside
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For the bottom player:
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- Work quickly to establish inside foot position before the top player gets outside
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- Keep your legs active and mobile to prevent easy outside access
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- Use your hands to create space and help your feet get inside
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- Target both ankles simultaneously when your feet are inside
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- Maintain ankle grips with both hands once established
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- Use your core to help with leg movement and positioning
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# Shin to Belt Defense
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## Overview
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A guard defense drill where the bottom player starts with grips and works to prevent the top player from getting outside their legs, while the top player tries to achieve shin to belt contact on the outside.
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## Details
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**Time:** 3 minutes, 2 partners or 6 minutes total - switching back and forth
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### Bottom Player
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**Position:** On your back with both feet on your partner's belt line, ankle grip and sleeve or collar grip on your partner
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**Objective:** Prevent your partner from getting outside your legs and maintain your grips
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**Win:** Keep your partner in front of you for the full 3 minutes without them achieving shin to belt contact
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### Top Player
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**Position:** Standing in front of your partner who is on their back
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**Objective:** Get outside your partner's legs and achieve shin to belt contact
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**Win:** Successfully get outside the legs and touch shin to belt
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## Instructions
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1. Bottom player starts on their back with both feet on partner's belt line and ankle grip and sleeve or collar grip established
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2. Top player starts standing in front of the guard
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3. Top player works to get outside the bottom player's legs and achieve shin to belt contact
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4. Bottom player works to keep the top player in front and maintain their grips
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5. Top player must stay standing throughout the drill (no going to knees)
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6. When top player successfully achieves shin to belt contact, reset and continue
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7. Switch roles after the time period
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## Coaching Points
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For the bottom player:
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- Use your feet on the belt to control distance and prevent easy outside access
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- Keep your ankle grip strong to limit the top player's movement
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- Use your sleeve/collar grip to pull and off-balance when they try to go outside
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- Keep your legs active and mobile to track the top player's movement
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- Don't let your legs get split or controlled
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- Use hip movement to maintain proper angle and prevent outside access
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For the top player:
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- Stay light on your feet and create angles to access the outside
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- Use grip fighting to break or control the bottom player's hand grips
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- Create lateral movement to find openings to get outside the legs
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- Be patient and set up your outside access rather than forcing it
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- Maintain good posture to avoid being off-balanced
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- Once you get outside, quickly establish shin to belt contact
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- Use hand control on the legs to create openings for outside access

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