Multi-quadrotor simulation in Unity with Airsim ROS wrapper #4898
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sandilyasg
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I want to use Airsim with the ROS wrapper capabilities from the airsim_ros_pkgs package. I see on the documentation of airsim_ros_pkgs does not mention whether it works specifically with Unreal Engine or also with Unity. I am using Unity.
Additionally, does the ROS wrapper have exactly the same sensors as mentioned in the documentation? The Airsim ROS wrapper node documentation mentioned "
/airsim_node/VEHICLE_NAME/CAMERA_NAME/IMAGE_TYPE
sensor_msgs/Image RGB or float image depending on image type requested in settings.json." I understand we can get RGB images from this topic, but what about depth images?Beta Was this translation helpful? Give feedback.
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