@@ -25,7 +25,7 @@ As you already know, Roslyn's source generator is too sophisticated. This framew
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- [ ✅ TODO] ( #todo )
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- <p ><details lang =" en " open ><summary >📃 Table of Contents</summary >
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+ <p ><details lang =" en " -- open ><summary >📃 Table of Contents</summary >
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- [ How to Use] ( #how-to-use )
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- [ Method Generator] ( #method-generator )
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Here is minimal implementation of source generator.
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+ See [ API Reference] ( https://sator-imaging.github.io/Unity-AltSourceGenerator/ ) for further details.
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<p ><details lang =" ja " --open ><summary ><small >日本語 / JA</small ></summary >
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最小限のソースジェネレーターの構成はこちら。` StringBuilder ` が渡されるので書き込んで ` true ` を返せば ` context.OutputPath ` に内容を書き込みます。` false ` を返せば書き込みを中止できます。
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<!-- ----- End of Details JA Tag -------> </details ></p >
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+
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## Method Generator
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This example will add ` Panic() ` method to target class.
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-
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Coding Goodies
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==============
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@@ -284,8 +287,8 @@ usg(MyClass.Complex); // -> global::...Dictionary<int, global::...List<global::
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Samples
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=======
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- SceneBuildIndexGenerator
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- ------------------------
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+ ` SceneBuildIndexGenerator `
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+ --------------------------
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This sample allows you to handle scene index more efficiently.
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@@ -475,7 +478,7 @@ Usually, this problem happens when Unity automatically reloads updated scripts W
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Copyright
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=========
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- Copyright © ; 2023 Sator Imaging, all rights reserved.
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+ Copyright © ; 2023-2024 Sator Imaging, all rights reserved.
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@@ -490,7 +493,7 @@ copies or substantial portions of the Software.</summary>
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``` text
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MIT License
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- Copyright (c) 2023 Sator Imaging
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+ Copyright (c) 2023-2024 Sator Imaging
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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