the connextion has been lost after start may be ExternalReliablePort issue #446
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killpilot80
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hi all, and wolveix,
i have the Proxmox VM with 2 dedicated Server, i use docker compose.
services: satisfactory-server: container_name: 'satisfactory-server' hostname: 'satisfactory-server' image: 'wolveix/satisfactory-server:latest' ports: - '7777:7777/tcp' - '7777:7777/udp' - '8888:8888/tcp' volumes: - '/data/satisfactory:/config' environment: - MAXPLAYERS=4 - PGID=1000 - PUID=1000 - STEAMBETA=false restart: unless-stopped deploy: resources: limits: memory: 12G reservations: memory: 4G satisfactory-server2: container_name: 'satisfactory-server2' hostname: 'satisfactory-server2' image: 'wolveix/satisfactory-server:latest' ports: - '7778:7777/tcp' - '7778:7777/udp' - '8889:8888/tcp' volumes: - '/data/satisfactory2:/config' environment: - MAXPLAYERS=4 - PGID=1000 - PUID=1000 - STEAMBETA=false - LOG=true restart: unless-stopped deploy: resources: limits: memory: 12G reservations: memory: 4Gwhen i try to connect the server satisfactory-server, all working fine.... but when i try to connect the server satisfactory-server2 the client connect, I can hear the ambient sounds around my character, but I still see the loading text. and few second alter, i have a message the connexion has been lost.
after search in long i find some event
[2025.09.24-15.57.30:678][927]LogNet: Join request: /Game/FactoryGame/Map/DedicatedserverEntry?ClientIdentity=XXXXXX?EntryTicket=XXXXX?EncryptionToken=XXXXX?Name=killpilot?SplitscreenCount=1 [2025.09.24-15.57.30:797][927]LogGame: Error: RegisterPlayerWithSession: Failed- UniqueId.IsValid(): true, IsV2(): true, IsOnline: false [2025.09.24-15.57.30:800][927]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2025.09.24-15.57.30:803][927]LogGame: Warning: Set Online State For Player : true - BP_PlayerState_C_2147314888 [2025.09.24-15.57.30:803][927]LogGame: Warning: Could not process player whose OnlineState changed: local user was invalid [2025.09.24-15.57.30:803][927]LogAkAudio: AFGPlayerControllerBase::SetupWwise [2025.09.24-15.57.30:804][927]LogWorldPartition: UWorldPartitionStreamingPolicy: CellsToActivate(144), CellsToLoad(0), CellsToUnload(0) [2025.09.24-15.57.30:804][927]LogWorldPartition: UWorldPartitionStreamingPolicy: Sources[0] = X=198180.625 Y=51408.461 Z=1827.564,P=0.000000 Y=0.000000 R=-0.000000 [2025.09.24-15.57.32:299][927]LogGameState: Match State Changed from WaitingToStart to InProgress [2025.09.24-15.57.32:300][927]LogNet: Join succeeded: killpilot [2025.09.24-15.57.32:300][927]LogNet: NotifyAcceptingConnection accepted from: [::ffff:192.168.2.6]:63717 [2025.09.24-15.57.32:314][927]LogNet: NotifyAcceptingConnection accepted from: [::ffff:192.168.2.6]:63717 [2025.09.24-15.57.33:766][935]LogNet: NotifyAcceptingConnection accepted from: [::ffff:192.168.2.6]:63717 [2025.09.24-15.57.34:100][945]LogNavigationDataBuild: Display: ProcessTileTasksAndGetUpdatedTiles build time: 109.97s [2025.09.24-15.57.34:234][949]LogNet: NotifyAcceptingConnection accepted from: [::ffff:192.168.2.6]:63717 [2025.09.24-15.57.42:490][196]LogReliableMessaging: Received connection announcement from client. Connection ID: '7613C7044066046276C91CB4F3DC84E5'. [2025.09.24-15.57.47:905][358]LogNet: NotifyAcceptingConnection accepted aggregation: [::ffff:192.168.2.6]:63717 (43) [2025.09.24-15.57.48:172][366]LogNet: NotifyAcceptingConnection accepted from: [::ffff:192.168.2.6]:63717 [2025.09.24-15.57.48:506][376]LogNet: NotifyAcceptingConnection accepted from: [::ffff:192.168.2.6]:63717 [2025.09.24-15.57.48:841][386]LogNet: NotifyAcceptingConnection accepted from: [::ffff:192.168.2.6]:63717 [2025.09.24-15.57.49:175][396]LogNet: NotifyAcceptingConnection accepted from: [::ffff:192.168.2.6]:63717 [2025.09.24-15.58.02:662][799]LogReliableMessaging: Warning: Handshake with player 'BP_PlayerController_C_2147426745' timed out. Removing component. [2025.09.24-15.58.02:662][799]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: [::ffff:192.168.2.6]:52970, Name: IpConnection_2147427009, Driver: GameNetDriver FGDSIpNetDriver_2147482198, IsServer: YES, PC: BP_PlayerController_C_2147426745, Owner: BP_PlayerController_C_2147426745, UniqueId: Epic:3 (ForeignId=[Type=1 Handle=2 RepData=[0327D91B5652BA4BE38FADA0B19152A601000277C930AB4B31ADF2185CC1CFF490]), Channels: 678, Time: 2025.09.24-15.58.02 [2025.09.24-15.58.02:662][799]LogNet: UNetConnection::SendCloseReason: [2025.09.24-15.58.02:662][799]LogNet: - Result=ConnectionTimeout, ErrorContext="ConnectionTimeout" [2025.09.24-15.58.02:662][799]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: [::ffff:192.168.2.6]:52970, Name: IpConnection_2147427009, Driver: GameNetDriver FGDSIpNetDriver_2147482198, IsServer: YES, PC: BP_PlayerController_C_2147426745, Owner: BP_PlayerController_C_2147426745, UniqueId: Epic:3 (ForeignId=[Type=1 Handle=2 RepData=[0327D91B5652BA4BE38FADA0B19152A601000277C930AB4B31ADF2185CC1CFF490])and
LogInit: Command Line: -Port=7777 -ReliablePort=8888 -ExternalReliablePort=8888 -ini:Engine:[/Script/FactoryGame.FGSaveSession]:mNumRotatingAutosaves=5 -ini:Engine:[/Script/Engine.GarbageCollectionSettings]:gc.MaxObjectsInEditor=2162688 -ini:Engine:[/Script/OnlineSubsystemUtils.IpNetDriver]:LanServerMaxTickRate=30 -ini:Engine:[/Script/OnlineSubsystemUtils.IpNetDriver]:NetServerMaxTickRate=30 -ini:Engine:[/Script/OnlineSubsystemUtils.IpNetDriver]:ConnectionTimeout=30 -ini:Engine:[/Script/OnlineSubsystemUtils.IpNetDriver]:InitialConnectTimeout=30 -ini:Engine:[ConsoleVariables]:wp.Runtime.EnableServerStreaming=1 -ini:Game:[/Script/Engine.GameSession]:ConnectionTimeout=30 -ini:Game:[/Script/Engine.GameSession]:InitialConnectTimeout=30 -ini:Game:[/Script/Engine.GameSession]:MaxPlayers=4 -ini:GameUserSettings:[/Script/Engine.GameSession]:MaxPlayers=4 -multihome=::but the external port is 8889 not 8888, i thing the handshake failed because the client try to connect the server into 8888
is there any available argument in the docker compose to set the ExternalReliablePort to the another value ?
thanks for your help
see u
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