v0.5.6 1.19.2
Pre-release
Pre-release
- Physics values in vehicles have been changed. Vehicles spawned before v0.5 likely won't move as expected because they have old physics parameters saved in their nbt.
- By default H is now dismount meaning left shift is free for aircraft control. Default controls were changed to account for this.
- Added a Special 2 binding which is Left Alt by default. Use as plane breaks while on the ground.
- Javi plane can aim the nose gun down 25 degrees when you press Special 2 while flying.
- Changed missile turning. Overall a nerf.
- Changed plane rotation code.
- Vehicles will take damage from horizontal collisions with blocks. What could possibly go wrong...
- Added custom death messages for when aircraft crash.
- Whether a radar sees an entity is now a function of the Entity's surface area, distance from radar, and the radar's sensitivity value. But for now, most radar's have a sensitivity low enough for radars to appear functionally the same.
- Several changes to the pilot overlay including: see aircraft pitch roll and heading in degrees, some key-binds are displayed and if their respective functions are enabled, moved stats away from hotbar because I don't like them there anymore, changed the fuel display.
- Loads of under the hood changes and bug fixes.