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2 changes: 1 addition & 1 deletion src/engine.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -87,7 +87,7 @@ void Engine::run(){
gInputManager.processInput(done, deltaT);

//Update all models, camera and lighting in the current scene
//Also performs view frustrum culling to determine which objects aare visible
//Also performs view frustrum culling to determine which objects are visible
gSceneManager.update(deltaT);

//Contains the render setup and actual software rendering loop
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