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Refactored onboarding into a single Project Setup page (includes XR SDK, Player Setup, and Scene Export/Upload).
Added ability to batch upload and export scenes directly from the Project Setup window.
Introduced a new Feature Builder window for exploring additional Cognitive3D features.
Added eye tracking support for the OpenXR Vive plugin.
Added multiplayer support for Photon Fusion.
Added a Data Uploader in Project Settings for uploading offline cached data from any directory.
Added customizable position and rotation offsets for the Cognitive3D default controller pointer.
Bug Fixes
Fixed controller dynamic object registration issue with manual player setup.
Fixed Unity 6+ compile warnings.
Fixed memory leaks and infinite request loop in the Unity Editor caused by Segment Analytics web requests when offline.
Improvements
Cognitive3D rebranding and UI updates.
Improved Preferences UI with options to upload/export scenes and open them in the dashboard.
Renamed custom event names: ExitPoll and Passthrough.
Renamed Oculus Social Data → Social Platform, and Oculus Passthrough → Passthrough components.
Updated participant field: Oculus Display Name → Oculus Username in Social Platform.
Increased minimum Unity version requirement to 2021.3 (LTS).
Improved handling of additional features by moving them into the Cognitive3D_Manager prefab in Assets/Resources, ensuring they are preserved during SDK updates.
Removed Oculus device battery temperature sensor.
Improved and expanded Segment events for the updated UI.