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Cognitive3D SDK for Unity Package 2.0.0

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@parisacognitive3d parisacognitive3d released this 29 Aug 23:17
70cb7d0

Summary

Release Notes

New Features

  • Refactored onboarding into a single Project Setup page (includes XR SDK, Player Setup, and Scene Export/Upload).
  • Added ability to batch upload and export scenes directly from the Project Setup window.
  • Introduced a new Feature Builder window for exploring additional Cognitive3D features.
  • Added eye tracking support for the OpenXR Vive plugin.
  • Added multiplayer support for Photon Fusion.
  • Added a Data Uploader in Project Settings for uploading offline cached data from any directory.
  • Added customizable position and rotation offsets for the Cognitive3D default controller pointer.

Bug Fixes

  • Fixed controller dynamic object registration issue with manual player setup.
  • Fixed Unity 6+ compile warnings.
  • Fixed memory leaks and infinite request loop in the Unity Editor caused by Segment Analytics web requests when offline.

Improvements

  • Cognitive3D rebranding and UI updates.
  • Improved Preferences UI with options to upload/export scenes and open them in the dashboard.
  • Renamed custom event names: ExitPoll and Passthrough.
  • Renamed Oculus Social Data → Social Platform, and Oculus Passthrough → Passthrough components.
  • Updated participant field: Oculus Display Name → Oculus Username in Social Platform.
  • Increased minimum Unity version requirement to 2021.3 (LTS).
  • Improved handling of additional features by moving them into the Cognitive3D_Manager prefab in Assets/Resources, ensuring they are preserved during SDK updates.
  • Removed Oculus device battery temperature sensor.
  • Improved and expanded Segment events for the updated UI.