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Releases: CognitiveVR/cvr-sdk-unity

Cognitive3D SDK for Unity Package 1.3.1

27 Jul 00:00
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Summary

Release Notes

Bug Fixes

  • Hotfix for non-eyetracked gaze direction on Oculus devices

Cognitive3D SDK for Unity Package 1.3.0

19 Jul 23:53
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Summary

Release Notes

New Features

  • Added Quest Pro Eyetracking support

Bug Fixes

  • Simplified controller pointer for Exit Poll Surveys
  • Added note about session tags as part of the Scene Setup window
  • Added additional flush of batched data after PreSessionEnd delegate
  • Fixed controller input state error on sequential sessions
  • Fixed PicoXR eye gaze direction

Cognitive3D SDK for Unity Package 1.2.2

24 May 21:46
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Summary

Release Notes

Bug Fixes

  • Fixed compilation error when using the Ready Room sample assets

Cognitive3D SDK for Unity Package 1.2.1

23 May 23:44
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Summary

Release Notes

Bug Fixes

  • Fixed missing meta data file on the Cognitive3D Manager Prefab

Cognitive3D SDK for Unity Package 1.2.0

11 May 23:16
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Cognitive3D SDK for Unity v1.2.0 Release Notes

Date: 11 May 2023

We're pleased to announce the release of the Cognitive3D SDK for Unity v1.2.0 This release includes various improvements, new features, and bug fixes. Please find the detailed information below.

Summary

List of Changes

Improvements

  1. Improvement 1: Removed deprecated functions for App Quit
  2. Improvement 2: Improvements to App Key management in Project Setup
  3. Improvement 3: Detailed sensor data and events pertaining to Player Boundary and RoomSize
  4. Improvement 4: Cognitive3D_Manager is now a prefab

Bug Fixes

  1. Bug Fix 1: Minor Fix for HMDOrientation Component
  2. Bug Fix 2: Removing false click events from controller touch input

Otherwise: There are no breaking changes in this release

Additional Resources

For any questions regarding this release, feel free to reach out to us via the chat icon on our website.

Thank you for using the Cognitive3D SDK! We appreciate your feedback and look forward to continuing to improve our SDK.

Best Regards,

The Cognitive3D Unity SDK Team

Cognitive3D SDK for Unity Package 1.1.0

19 Apr 23:22
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Date: 19 April, 2023

We're pleased to announce the release of the Cognitive3D SDK for Unity v1.1.0. This release includes various improvements, new features, and bug fixes. Please find the detailed information below.

Summary

List of Changes

New Features

  • Sensor Data for controller elevation, head orientation, hardware data
  • Events when player exit VR Guardian
  • New and improved onboarding screens with a help menu

Improvements

  • HMD Height and Arm Length: We have made improvements to these components to update the values more frequently on the dashboard.
  • Handling Multiple Scenes: We have improved the SDK’s capability to track multiple scenes, especially additive scene loads.

Breaking Changes

There are no breaking changes this release

Additional Resources

For any questions regarding this release, feel free to reach out to us via the chat icon on our website.

Thank you for using the Cognitive3D SDK! We appreciate your feedback and look forward to continuing to improve our SDK.

Best Regards,
The Cognitive3D Unity SDK Team

Cognitive3D Unity Package 1.0.8

10 Mar 23:46
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Fixed

  • WindowsMR joystick on Scene Explorer

Cognitive3D Unity Package 1.0.7

10 Mar 00:07
2bf4e48
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Added

  • Added controller input support for Pico Neo 4, Pico Neo 3, Vive Focus 3, Quest 2 and Quest Pro

Fixed

  • Fixed a bug with calculating gaze on off center 360 videos
  • Improved configuration for the Teleport Event
  • Fixed layout issue with Active Session View session names
  • Fixed appending sensors by name to events
  • Fixed serialization on controller settings
  • Improved automatic controller type identification at runtime

Cognitive3D Unity Package 1.0.6

07 Feb 02:06
9e0422a
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Fixed

  • Fixations with Pico SDK
  • Scale question button spacing fixed in ExitPoll
  • Ambiguity in exitpoll pointer configuration

Added

  • New layout for media component inspector

Cognitive3D Unity Package 1.0.5

19 Jan 02:39
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Fixed

  • Fixed Fixation Serialization bug
  • Fixation recorder component in scene doesn't activate unless eye tracking is enabled for the project
  • Battery Level component handles sequential sessions
  • HP Omnicept sensors component handle sequential sessions
  • HP Omnicept session properties moved to Cognitive3D Manager
  • Room size Z value no longer returns negative value when using OpenXR plugin
  • Framerate component refactor handles TimeScale now
  • Scene Export skips screen space canvases

Added

  • Controller Input Tracking enabled included a session property
  • XR Plugin Provider included as a session property