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Releases: CognitiveVR/cvr-sdk-unity

Cognitive3D SDK for Unity Package 2.0.0

29 Aug 23:17
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Summary

Release Notes

New Features

  • Refactored onboarding into a single Project Setup page (includes XR SDK, Player Setup, and Scene Export/Upload).
  • Added ability to batch upload and export scenes directly from the Project Setup window.
  • Introduced a new Feature Builder window for exploring additional Cognitive3D features.
  • Added eye tracking support for the OpenXR Vive plugin.
  • Added multiplayer support for Photon Fusion.
  • Added a Data Uploader in Project Settings for uploading offline cached data from any directory.
  • Added customizable position and rotation offsets for the Cognitive3D default controller pointer.

Bug Fixes

  • Fixed controller dynamic object registration issue with manual player setup.
  • Fixed Unity 6+ compile warnings.
  • Fixed memory leaks and infinite request loop in the Unity Editor caused by Segment Analytics web requests when offline.

Improvements

  • Cognitive3D rebranding and UI updates.
  • Improved Preferences UI with options to upload/export scenes and open them in the dashboard.
  • Renamed custom event names: ExitPoll and Passthrough.
  • Renamed Oculus Social Data → Social Platform, and Oculus Passthrough → Passthrough components.
  • Updated participant field: Oculus Display Name → Oculus Username in Social Platform.
  • Increased minimum Unity version requirement to 2021.3 (LTS).
  • Improved handling of additional features by moving them into the Cognitive3D_Manager prefab in Assets/Resources, ensuring they are preserved during SDK updates.
  • Removed Oculus device battery temperature sensor.
  • Improved and expanded Segment events for the updated UI.

Cognitive3D SDK for Unity Package 1.9.1

06 Jun 00:15
f5592f1
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Summary

Release Notes

Bug Fixes

  • Fixed duplicate gaze recordings on dynamic objects.

Improvements

  • Added type session property support for WebGL sessions
  • Enabled display of custom sensors in the sensor graph of the Active Session View.
  • Updated Active Session View inspector to allow configuration of custom sensor names.

Cognitive3D SDK for Unity Package 1.9.0

26 May 22:43
4c9399e
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Summary

Release Notes

New Features

  • Introduced automatic controller tracking support for SteamVR.
  • Added boundary tracking support for PicoXR, Vive Wave, and SteamVR platforms.
  • Replaced the pre-build project validation prompt with a streamlined validation button in the Unity editor toolbar, providing real-time project setup feedback.

Bug Fixes

  • Resolved a null reference exception related to the Android plugin.
  • Fixed a null reference issue involving tracking space setup in the Scene Setup window.
  • Corrected eye tracking orientation for Wave SDK.

Improvements

  • Streamlined HMD and tracking space configuration in the Scene Setup window.

Cognitive3D SDK for Unity Package 1.8.0

14 Mar 22:58
cc16931
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Summary

Release Notes

New Features

  • Added support for remote configuration of experiments through A/B testing.
  • Expanded hand tracking compatibility with PicoXR, HTC Wave, and OpenXR SDKs.

Bug Fixes

  • Fixed an issue where the idle session popup appeared after exiting Play Mode.
  • Resolved a null reference issue with Cognitive3D Preferences instance.

Improvements

  • Streamlined controller and hand setup in the Scene Setup window for easier configuration.
  • Enhanced recording process for ExitPoll audio responses.
  • Enhanced Segment analytics with better event tracking.

Cognitive3D SDK for Unity Package 1.7.1

03 Feb 18:27
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Summary

Release Notes

Bug Fixes

  • Hotfix for Asset Store submission by removing VSAttribution script
  • Fixed minor bug with the ExitPoll Holder dropdown list

Cognitive3D SDK for Unity Package 1.7.0

30 Jan 13:34
749cadf
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Summary

Release Notes

New Features

  • Added support for retrieving ExitPoll data and submitting answers through the API, allowing for custom UI implementations.

Bug Fixes

  • Resolved compiler errors related to platform-specific conditions.
  • Fixed snap turning issues affecting eye tracking in the Wave SDK.
  • Fixed incorrect floor position detection.

Improvements

  • Improved ExitPoll UI customization options, including pointer visuals and panel effects.
  • Refactored ExitPoll pointer logic to support controllers, hand tracking, and custom pointers with automatic fallback.
  • Improved headset removal tracking and timestamp accuracy for pause events.
  • Enhanced validation checks to prevent errors related to missing components or invalid scene paths.

Cognitive3D SDK for Unity Package 1.6.5

14 Nov 21:37
7d6eab9
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Summary

Release Notes

New Features

  • Support for tracking boundary data, including tracking space and boundary shape
  • Added Segment Analytics to track events and interactions within the Cognitive3D UI

Bug Fixes

  • Fixed bug with dynamics being recorded in the wrong scene
  • Fixed issue with Tracking Space not being defined at session start

Improvements

  • Enhanced local cache handling with better data merging
  • Improved local cache content preview reliability, and additional stability checks to ensure cleaner and more consistent data storage.

Cognitive3D SDK for Unity Package 1.6.1

22 Oct 22:22
df6d63b
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Bug Fixes

  • Fixed a missing script warning associated with the Normcore prefab

Cognitive3D SDK for Unity Package 1.6.0

18 Oct 19:50
00a7ac6
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Summary

Release Notes

New Features

  • Support for Unity Netcode for GameObjects
  • Support for Normcore

Bug Fixes

  • Fixed issue with incorrect timestamps for "Unknown" end session events

Improvements

  • Enhanced Gaze Recorder to better handle SDK event errors
  • Improved process for updating and refreshing project validation items
  • Optimized sensor recording to trigger only on changes
  • Downsampled HMD orientation data to 1Hz for improved performance
  • Added new project validation items for Unity Netcode and Normcore support
  • Added validation items for scene versions uploaded to the dashboard

Cognitive3D SDK for Unity Package 1.5.4

29 Aug 20:17
c78d5cf
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Summary

Release Notes

New Features

  • Support for multi-scene uploads with dynamics export functionality.
  • Integrated Wi-Fi signal strength sensor

Bug Fixes

  • Fixed minor bugs in the Android plugin for improved stability.

Improvements

  • Enhanced Android session events to include detailed exit information.
  • Improvement in handling of non-200 HTTP response codes within the Android plugin.
  • Added the Android Plugin version as a session property for better tracking and debugging.
  • Improved the dynamic manifest to enable filtering in the Scene Viewer.