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Launch maps from Hammer
Radik edited this page Oct 15, 2025
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Let's assume you want to launch a map you made like on Source Engine. Create a scene (scenes/map.tscn
for example) with the root type VMFRuntimeController
and do some additional setup in Hammer:
- Open Tools -> Options -> Build programs tab. In
Game Executable
specify path to the Godot Engine launcher.
For example:
$SteamUserDir\Godot Engine\Godot_v4.4.1-stable_win64.exe
- Open Run Map window (F9).
- Click "Edit" and add new configuration.
- Select the created configuration in
Configurations
field - Click "New" and add into
Command
field this -$game_exe
- Add into
Parameters
field this--path $gamedir scenes/map.tscn --vmf $file