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@RobBa RobBa commented Dec 17, 2019

Added a few getter functions, and did some minor changes to the data structures. The latter now cause the neighbor-informations to remain on the GPU rather than being freed after each processed point set. This enables a faster GPU implementation of the rest of the simulation.

@RobBa RobBa changed the title Upload Minor changes in data structures and added a few getter functions Dec 17, 2019
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