An edit of PvZ:QOTL, which aims to add features useful for both players, and for coders trying to mod the game.
Precompiled builds are made using GitHub Actions.
- CMake
- Visual Studio 2022
In order to build, run config.cmd
and then go to build/
directory and open the .sln file.
Inside Visual Studio, open the solution, and open the folder called CMakePredefinedTargets
. Right click on ALL_BUILD
, and click Build. Later, after you've builded everything, right click on INSTALL
and select Build too. This will install the .exe file to the out
directory.
Currently there's no way to build this on Linux.
- CMake support
- Updated BASS, libpng, libjpeg, ogg and Vorbis
- 64 bit support
- DirectX 11 instead of DirectX 8
- Usage of SDL3 instead of the Windows API
PvZ:QOTL, for providing the base