Skip to content

Fix AssetDatabase.AssetPathExists compatibility for Unity versions before 2023.1 #172

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Open
wants to merge 1 commit into
base: master
Choose a base branch
from

Conversation

octo127
Copy link

@octo127 octo127 commented Jun 19, 2025

Summary

This PR fixes a compilation error that occurs when using Unity versions prior to 2023.1 due to the use of AssetDatabase.AssetPathExists, which was added in Unity 2023.1.0a4.

Changes

  • Added preprocessor directives to check Unity version
  • For Unity 2023.1 and newer: Use AssetDatabase.AssetPathExists
  • For older versions: Use AssetDatabase.LoadAssetAtPath<UnityEngine.Object>() != null as a fallback

Testing

  • Verified that the functionality works correctly on both Unity 2022.3 and 2023.1+

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

1 participant