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@NuruddinPlays
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@opekope2 opekope2 added the translation Addition or modification of OptiGUI supported languages label Oct 17, 2025
@opekope2
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After implementing more features, I had to make some minor changes to the translations.

After skimming through the translation file, I have some suggestions:

  • optigui.rp_converter.convert_properties: OptiFine uses the .properties extension, but it can stay like how it is
  • For optigui.rp_loader.warn.no_interaction_target, I didn't provide enough context. blocks, entities, items, inventory, and unknown will be part of V2 JSON resources (just like texture.PATH in OptiFine properties):
    {
      "blocks": [],
      "entities": [],
      "items": [],
      "inventory": false,
      "unknown": true
    }

@opekope2
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opekope2 commented Nov 7, 2025

The translation keys for OptiGUI 3 alpha 4 are finished, no more additions, maybe small clarifications. I'll start to merge the translations soon.

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