I've done this as an university project in 2012. Tested successful only under Linux with gcc. Errors compiling it with gcc under Windows.
To compile the sources run "$ make" (This will execute the Makefile provided with the repository). To run the actual game run "$ ./blocksgame"
Sorry for the german source-comments. This was done for the professor and could be maybe be changed later. ;)
In the menu:
- Arrow-Keys (up/down) --> change the current selection
- Enter --> choose current selection
In the actual game:
- W/A/S/D --> change the focused block
- E --> change to "view-mode" (to turn around the view) and back to "play-mode"
- Q --> back to menu
- Arrow-Keys --> 1. (in "view-mode") --> turn the view around
--> 2. (in "play-mode") --> mode the focused block
- 1/2/3 --> change field texture