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Blocks

An OpenGL Game written in C/C++

I've done this as an university project in 2012. Tested successful only under Linux with gcc. Errors compiling it with gcc under Windows.

To compile the sources run "$ make" (This will execute the Makefile provided with the repository). To run the actual game run "$ ./blocksgame"

Sorry for the german source-comments. This was done for the professor and could be maybe be changed later. ;)

Usage:

In the menu:
	- Arrow-Keys (up/down)	--> change the current selection
	- Enter					--> choose current selection

In the actual game:
	- W/A/S/D		--> change the focused block
	- E 			--> change to "view-mode" (to turn around the view) and back to "play-mode"  
	- Q 			--> back to menu
	- Arrow-Keys	--> 1. (in "view-mode") --> turn the view around
					--> 2. (in "play-mode") --> mode the focused block
	- 1/2/3			--> change field texture

Impressions:

ScreenShot1

ScreenShot2

ScreenShot3

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Blocks Game using OpenGL (C/C++) done as a University Project

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