A compiler and stack-based VM for pseudo-assembly as defined in the Computer Science Coursebook for Cambridge International AS & A Level, second edition, by Langfield & Duddell.
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Updated
Dec 13, 2024 - Rust
A compiler and stack-based VM for pseudo-assembly as defined in the Computer Science Coursebook for Cambridge International AS & A Level, second edition, by Langfield & Duddell.
My A level NEA project. A smart Hotel Management System using flask & tailwindcss. Configuration will be needed to make it function completely
Source tree for Cheat Sheets and other revision information, with scripts to control serving the content, for various material hosted on iBaguette.com
A all in one tool that helps you get Windows remotely by saving you time and fitting on medium so small you can put it on a CD!
IGCSE CompSci
Pseudocode Styled Programming Language - for A Level Computer Science (9618) - written in Python
Pseudocode Compiler for CIE AS/A2 Pseudocode.
Algortihms & Data Strucutures for A levels 9618 (Linear & Binary Search, Bubble & Insertion Sort | Stack, Queue, Linked List, Binary Tree)
A Level Computer Science NEA 2023
Some notes for my students.
An iOS routing application for the Tube, Overground, DLR and TfL Rail network
My wretched A Level Computer Science project (OCR 2023).
CIE A Level CS (9618) Pseudocode Interpreter
Text Adventure Coding Challenge
My A-Level Computer Science project which scored an A*. A 3D, infinite procedurally generated world filled with randomly spawning zombies - the goal is to survive.
Answers in python to 9618_CS_Paper_4
The 3D Engine Designer is a program for my A-Level Computer Science NEA. It is designed for engineers who need an easy to use engine simulator to test engines before they are built for real so that they can estimate power, torque, price, weight and efficiency. It uses React for the front end and Tauri for the back end.
CAIE Computer Science A-Level Paper 4 Solution Code
Water simulation game in Unity, with client applications to download and automatically update it. Continuation of my A Level project.
A tool for visualising and comparing A*, Dijkstra, DFS, and BFS algorithms on mazes generated by randomised Prim's algorithm. Features manual exploration, performance analytics, and user login for progress tracking.
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