An enhanced Sinclair BASIC interpreter for modern PCs
-
Updated
Sep 4, 2025 - Pascal
An enhanced Sinclair BASIC interpreter for modern PCs
Reverse engineered source for the 1987 Sinclair Spectrum game "Stardust"
A Z80/ZX Spectrum Emulator
ZX Spectrum bitmap font tools.
Schematic of a clone of the Disk Interface +D for the ZX Spectrum
ZX Spectrum emulator in Python and C++
Gerton Lunter's Z80 Spectrum Emulator for DOS
A flash memory cartridge for ZX Spectrum with microSD slot
Schematic of a 8bit computer, clone of Sinclair ZX Spectrum
vga output for arduino boards using sinclair zx spectrum video model
Simple ROM cartridge for Sinclair ZX Interface 2.
ZX-Basic syntax highlighting for VS-Code
Reverse engineering and optimizations for game Fred for ZX Spectrum
Clone of the Beta 128 Disk Interface for ZX Spectrum
ZX Spectrum computers Scala emulator
Iconic "digital rain" effect from The Matrix. Written in Z80 assembler for ZX Spectrum.
[How to mimic logical XOR in ZX Spectrum basic?](https://stackoverflow.com/q/46097574/1657028) rondinif performance lab.
An attempt to simulate the ZX Spectrum's display in HTML/CSS
Add a description, image, and links to the sinclair-zx-spectrum topic page so that developers can more easily learn about it.
To associate your repository with the sinclair-zx-spectrum topic, visit your repo's landing page and select "manage topics."