Element in-view: Fix circular definition #1918
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Currently, the definition of element is in-view needs to compute pointer-interactive paint tree, whose step 4 computes in-view center point, which again requires element is in-view!
But actually we can safely remove the in-view requirement of in-view center point, as step 5 of compute pointer-interactive paint tree feed center point to elementsFromPoint, which simply return a empty sequence if input is not in viewport.
As a result, we have empty pointer-interactive paint tree meaning that element is not in-view.
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