Welcome to my structured project ecosystem. All my work is gradually converging toward a modular, task-driven Agent Operating System (AOS) — a platform built for AI automation and software construction.
欢迎来到我的项目生态系统。目前我的所有工作正逐步汇聚为一个模块化、任务驱动的 智能代理操作系统 AOS(智核),它致力于 AI 自动化与软件构建。
AOS
– Agent Operating System / 智核 (Core Platform)
A soft-kernel platform that unifies all my projects under a task-driven, multi-agent runtime.
一个软内核平台,以任务驱动和智能代理为核心,统一调度我所有的子项目。
AOS is the architectural foundation of my ecosystem. It is a soft-layer operating system for intelligent agent coordination, creation workflows, and system-wide orchestration — akin to what ROS is for robots, AOS is for AI-driven software and creative agents.
AOS 是我整个项目体系的架构核心,它提供智能代理的统一运行环境,调度任务与模块,形成面向意图的执行系统。就像 ROS 之于机器人,AOS 是创作型智能体的操作系统。
Core Responsibilities / 核心职责:
- Task management / 任务管理
- Agent lifecycle orchestration / Agent 生命周期调度
- Dependency-aware multi-module execution / 多模块依赖感知调度
- Execution feedback learning / 自我演化与行为修复机制
A system-level toolkit designed to extend AOS capabilities into the Linux kernel space.
一个用于扩展 AOS 到 Linux 内核侧的系统级智能工具包。
moeai-c is not the core engine but a specialized AgentPack under AOS. It focuses on OS-side automation, low-level task monitoring, and runtime feedback capture.
moeai-c 不再被视为“核心 AI 引擎”,而是 AOS 下的一个特殊 AgentPack,专注于操作系统自动化、内核交互与实时反馈。
- Kernel-level process scheduling augmentation / 进程调度增强
- Hooks for eBPF-based awareness (planned) / eBPF 感知(计划中)
- CLI tools for Linux automation / 命令行工具
- Seamless integration with AOS / 无缝接入 AOS 系统
An agent-based coordination platform for collaborative software engineering.
基于 Agent 的智能化软件构建系统,我硕士论文的核心平台。
DevNexusLite
– Lightweight Distributed Agent System / 轻量级分布式代理系统 (工程原型)
A GitLab-driven, modular, resource-efficient multi-agent system designed for practical collaboration under limited compute environments.
基于 GitLab 的模块化 Agent 协作系统,适用于资源有限环境的实际测试。
DevNexusLite operates as an AgentPack within AOS. It simulates multi-agent orchestration using Git, Python, and minimal config.
DevNexusLite 在 AOS 中作为一个 AgentPack 运行,使用 Git + Python 模拟多代理协作。
graph TD
subgraph 基础工具层
E[Logloom<br>日志与多语言系统]
end
subgraph 核心引擎层
A[moeai-c<br>内核智能工具集]
B[KnowForge<br>知识结构引擎]
end
subgraph 应用与平台层
F[LingCraft<br>AI学习系统]
C[AIMADojo<br>AI自动剪辑器]
D[DevNexus<br>软件工程代理系统]
G[LingBridge<br>多语翻译系统]
end
subgraph 控制中枢
Z[AOS<br>Agent Operating System<br>智能操作平台(软内核)]
end
D --> A
D --> B
D --> C
D --> F
D --> G
F --> B
F --> E
C --> E
A --> E
B --> E
D --> E
G --> B
G --> E
Z --> A
Z --> B
Z --> C
Z --> D
Z --> E
Z --> F
Z --> G
A cross-language logging + multilingual interface layer
- Unified logging format across tools
- Designed for AI diagnostics, anomaly detection
- Supports Chinese/English/i18n message sets
- Version 1.0 released
AI-Powered Knowledge Refiner
- Convert PDFs, web, code into Markdown/Jupyter
- OCR + NLP + ChromaDB + LLM orchestration
- Integrated with
moeai-c
, used inDevNexus
experiments - Actively under development
Structured AI Learning System for Students & Language Learners
- Cross-platform intelligent notebook + adaptive learning engine
- Multimodal input: handwriting, screenshots, voice, structured text
- Built-in review scheduler and card-based practice flow
- Fully developed via
DevNexusLite
agents (GitLab-driven) - Powered by
KnowForge
for OCR, semantic structuring, and concept mapping - Notebook execution engine with Python + Pyodide
- Currently in early development
Bridging voices, beyond words. 连接声音,跨越语言。
LingBridge 是一个多平台智能翻译系统,聚焦于多语种语音/文字实时翻译、个体感知与上下文理解,旨在打破语言壁垒,构建沉浸式、自然流畅的沟通体验。未来将拓展至 VR、AR 与脑机接口等人机交互形态。
LingBridge is a cross-platform intelligent translation system designed for immersive, seamless multilingual communication. With real-time translation, contextual understanding, and speaker awareness, it bridges language gaps across physical and virtual worlds—including future integration with VR, AR, and neural interfaces.
AIMADojo
(WIP)
Automatic MAD (Music Video) Editor
- Beat sync + cut detection + AI previewing
- Designed to be invoked from
moeai-c
- Focused on anime/game music content
- Still in planning stage
CLI tool for gaming VMs under Linux
- Custom Windows VM builder
- For games with anti-cheat (e.g., Wuthering Waves, R6, APEX)
- Core scripts implemented, but outcome didn't meet expectations
- Advanced Machine Learning / 高级机器学习
- Linux Kernel Programming / Linux 内核编程
- Software Language Engineering / 软件语言工程
- Reinforcement Learning & Learning-based Control / 强化学习与基于学习的控制
- Concepts and Models for Parallel and Data-centric Programming / 并行与以数据为中心的编程模型
I expect to start my Master's thesis next semester. / 预计下季开始撰写硕士论文。
- 👯 Looking to collaborate on: AI agents, DSL tooling, OS-level automation
- 💼 Open to work in: AI, Game Development, VR, Parallel Programming, Systems Engineering
- 💬 Ask me about: Python automation, RL experiments, Linux dev, CS in Germany
- 📧 Email: ydzat@live.com
- 😄 Pronouns: he/him / 他
- ⚡ Fun fact: I once wrote a bot to snipe appointments from the German Ausländerbehörde... but they’re always on vacation. 😅
I'm passionate about games and aspire to work in the game industry in the future. I am currently prototyping a "fourth wall-breaking" narrative-driven game. Whether it will be released on Steam depends on the final development quality.
此外,我有多个关于交互叙事与玩法机制的游戏创意,目前尚待时间与资源支持。