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Pull requests: TheSuperHackers/GeneralsGameCode

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Pull requests list

bugfix: Show cash amounts of stealthed objects for allies and observers Bug Something is not working right, typically is user facing Minor Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
#1858 opened Nov 14, 2025 by Stubbjax Loading…
bugfix: Destroying disabled power plants lowers energy production twice Bug Something is not working right, typically is user facing China Affects China faction Gen Relates to Generals Major Severity: Minor < Major < Critical < Blocker NoRetail This fix or change is not applicable with Retail game compatibility USA Affects USA faction ZH Relates to Zero Hour
#1857 opened Nov 14, 2025 by Caball009 Loading…
tweak(debug): Add error handling for rename failures in Debug.cpp Minor Severity: Minor < Major < Critical < Blocker
#1855 opened Nov 14, 2025 by Skyaero42 Loading…
refactor: remove repetitive author attribution comments Refactor Edits the code with insignificant behavior changes, is never user facing
#1834 opened Nov 11, 2025 by bobtista Loading…
bugfix(radar): Preserve hero icon during hidden exit frames Bug Something is not working right, typically is user facing Minor Severity: Minor < Major < Critical < Blocker
#1823 opened Nov 7, 2025 by tintinhamans Loading…
bugfix: Make healed infantry follow the building rally point Bug Something is not working right, typically is user facing Minor Severity: Minor < Major < Critical < Blocker NoRetail This fix or change is not applicable with Retail game compatibility
#1822 opened Nov 7, 2025 by tintinhamans Loading…
tweak: Update LanGameOptionsMenu chat type for consistency GUI For graphical user interface Minor Severity: Minor < Major < Critical < Blocker
#1821 opened Nov 7, 2025 by tintinhamans Loading…
refactor: Remove double semicolons. Refactor Edits the code with insignificant behavior changes, is never user facing
#1810 opened Nov 6, 2025 by vitimiti Loading…
build: clang-tidy
#1807 opened Nov 5, 2025 by bobtista Draft
Creating documentation for Modders Documentation Is documentation or complementary resource
#1799 opened Nov 5, 2025 by ahmed007boss Loading…
bugfix: Units located above the terrain can no longer teleport into airborne transports AI Is AI related Bug Something is not working right, typically is user facing Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker NoRetail This fix or change is not applicable with Retail game compatibility ZH Relates to Zero Hour
#1794 opened Nov 4, 2025 by Stubbjax Loading…
bugfix: Chinooks and Helixes now correctly wait for their passengers to disembark AI Is AI related Bug Something is not working right, typically is user facing Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker NoRetail This fix or change is not applicable with Retail game compatibility ZH Relates to Zero Hour
#1792 opened Nov 4, 2025 by Stubbjax Loading…
bugfix: Prevent manually ejecting rappelling units during combat drops AI Is AI related Approved Pull Request was approved Fix Is fixing something, but is not user facing Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker NoRetail This fix or change is not applicable with Retail game compatibility ZH Relates to Zero Hour
#1789 opened Nov 3, 2025 by Stubbjax Loading…
ProTip! Find all pull requests that aren't related to any open issues with -linked:issue.