-
Notifications
You must be signed in to change notification settings - Fork 14
editor fabled attributes
goflishMC edited this page Jun 28, 2025
·
2 revisions
The Fabled Attributes option integrates with the Fabled plugin to add scalable RPG-style attributes to generated items. These attributes enhance gear with additional bonuses like Vitality
, Spirit
, Intelligence
, and more — all defined through Fabled's system.
🧠 This feature requires the Fabled plugin:
Fabled attributes are defined in:
plugins/Fabled/attributes.yml
The Divinity plugin will automatically detect these attributes and generate the appropriate placeholders for use in item lore.
➡️ See the Fabled Wiki for full configuration details.
In the Item Generator Editor:
- Select which Fabled attributes can roll
- Set how many attributes roll (min/max)
- Assign individual roll chances
- Define value range for each attribute
- Enable
scale-by-level
support - Use a custom
lore-format
to define display order
fabled-attributes:
minimum: 1
maximum: 4
lore-format:
- '%FABLED_ATTRIBUTE_VITALITY%'
- '%FABLED_ATTRIBUTE_SPIRIT%'
- '%FABLED_ATTRIBUTE_INTELLIGENCE%'
list:
vitality:
chance: 20.0
scale-by-level: 1.025
min: 3.0
max: 6.25
spirit:
chance: 20.0
scale-by-level: 1.025
min: 1.1
max: 1.25
intelligence:
chance: 10.0
scale-by-level: 1.025
min: 2.5
max: 4.0
flat-range: false
Field | Description |
---|---|
minimum / maximum
|
Number of attributes that will roll on the item. |
chance |
% chance for each specific attribute to be selected. |
scale-by-level |
Multiplies the stat value based on the item’s level. |
min / max
|
Value range for the attribute if it rolls. |
flat-range |
If true, no randomness — a fixed value is used. |
lore-format |
Sets the display order of attributes in item lore. |
%FABLED_ATTRIBUTE_{ATTRIBUTE_NAME}%
These are generated automatically based on the entries in attributes.yml
.
Examples:
%FABLED_ATTRIBUTE_VITALITY%
%FABLED_ATTRIBUTE_INTELLIGENCE%
- Enhance magical gear with RPG-style bonuses
- Create dynamic item rolls for high-level builds
- Scale attribute values with item level to support long-term progression
Return to: Item Generator Module