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editor item stats
goflishMC edited this page Jun 28, 2025
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1 revision
The Item Stats editor option controls the core RPG stats applied to the item, such as critical rate, movement speed, max health, and more.
This setting is one of the most powerful customization options for stat-heavy equipment, allowing you to define multiple stat rolls with individual chances and level scaling.
Some stat behaviors and labels can be configured in:
plugins/Divinity/item_stats/stats.yml
➡️ See: item_stats-stats
In the Item Generator Editor, you can:
- Choose which item stats are allowed to roll
- Set minimum and maximum number of rolled stats
- Set individual chances for each stat
- Define min/max value range per stat
- Enable level-scaling using
scale-by-level - Enable or disable rounding or flat-range
- Customize the order of stat display in the lore
item-stats:
minimum: 1
maximum: 4
lore-format:
- '%ITEM_STAT_AOE_DAMAGE%'
- '%ITEM_STAT_CRITICAL_RATE%'
- '%ITEM_STAT_CRITICAL_DAMAGE%'
- '%ITEM_STAT_ACCURACY_RATE%'
- '%ITEM_STAT_DODGE_RATE%'
- '%ITEM_STAT_BLOCK_RATE%'
- '%ITEM_STAT_BLOCK_DAMAGE%'
- '%ITEM_STAT_LOOT_RATE%'
- '%ITEM_STAT_MOVEMENT_SPEED%'
- '%ITEM_STAT_BASE_ATTACK_SPEED%'
- '%ITEM_STAT_ATTACK_SPEED%'
- '%ITEM_STAT_MAX_HEALTH%'
- '%ITEM_STAT_PENETRATION%'
- '%ITEM_STAT_VAMPIRISM%'
- '%ITEM_STAT_BURN_RATE%'
- ''
list:
critical_rate:
chance: 20.0
scale-by-level: 1.025
min: 3.0
max: 6.25
flat-range: false
round: false
critical_damage:
chance: 20.0
scale-by-level: 1.025
min: 1.1
max: 1.25
flat-range: false
round: false| Field | Description |
|---|---|
minimum / maximum
|
Number of item stats that can roll on this item. |
chance |
% chance that a specific stat will roll. |
scale-by-level |
Multiplies the rolled value by the item’s level. |
min / max
|
Value range for the stat if it rolls. |
flat-range |
If true, uses a fixed value instead of a random range. |
round |
Rounds the result if enabled. |
lore-format |
Controls the display order of the stats in the lore. |
%ITEM_STAT_{STAT_NAME}%
Examples:
%ITEM_STAT_CRITICAL_RATE%%ITEM_STAT_MAX_HEALTH%
- Create powerful gear with rare stat combinations.
- Add scaling mechanics to reflect item level.
- Make legendary gear that always rolls specific stats.
Return to: Item Generator Module